Contemporary Serial Killer: Web-Based Games in Social Media

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Abstract

The act of playing a game for the majority of people regardless of their age or culture customarily yields significant pleasure. Ranging from the fulfillment of fun for children to a reduction of stress and tension in adults it appears that playing games afford many people contentment. Sequentially the demand for PC and online games has been perpetually growing over time and continues to do so in response to the insatiable appetites of players. However, regrettably, the growth of gaming popularity in addition to entertainment has also precipitated some undesirable and dangerous conditions, such as addiction, asocial behavior, criminally inclined responses, and violence. In social media, there are many kinds of dangerous online games some of these games try to steal players’ money; some of them steal personal information of player to threaten him/her; some of them ends with the death of the players. Apart from these deathly reasons, the age of the player is too young, and the physiological situation is too bad. In this paper, an examination was conducted of a prevalent online game named Blue Whale Challenge which currently has a reputation for being the most dangerous game online and an investigation into its effects on players was carried out. The results of the analysis revealed that despite the general playing of PC games having few negative effects on players, The Blue Whale Challenge introduced an undesirable era of online games inducing their entrance into the criminal world at the highest level. Due to this revelation, this chapter aims to specify prevention techniques that can be utilized to diminish the detrimental influences.

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last seen: 2026-05-20T01:45:00.602351+00:00