Comparing Cognitive and Psychological Factors in Virtual Reality and Real Environments: A CAVE Experimental Study
preprint
OA: closed
Abstract
The emergence and application of Building Information Modelling, Internet of Things, and Computer Aided Virtual Environments (CAVEs) has created new opportunities for remote monitoring and decision-making in the operational built environment. However, there is a lack of research into the viability of CAVEs as an alternative for on-site decision-making in the built environment. This paper critiques previous literature before applying a framework for the evaluation of virtual environments, to compare task and human performance in a CAVE and real-world setting. Situation awareness, workload, presence, anxiety, usability, behaviour and user experience are all measured and compared between the two environments. The study found the CAVE system outperformed the real-world across several dimensions, indicating the viability of their use in this domain. Finally, the implication of the results are discussed with regards to the existing literature.
My notes (saved in your browser only)
Citation neighborhood (no data yet)
We don't have any in-corpus citations linked to this paper yet. This is a recent paper (2025) — citers typically take a year or two to land, and the OpenAlex reference graph may still be filling in.
Source provenance
- europepmc
- last seen: 2026-05-20T01:45:00.602351+00:00