Human escape follows a structured movement pattern shaped by threat and context

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Human escape in wireless virtual reality follows a structured movement pattern shaped by threat and context | bioRxiv /* */ /* */ <!-- <!-- /*! * yepnope1.5.4 * (c) WTFPL, GPLv2 */ (function(a,b,c){function d(a){return"[object Function]"==o.call(a)}function e(a){return"string"==typeof a}function f(){}function g(a){return!a||"loaded"==a||"complete"==a||"uninitialized"==a}function h(){var a=p.shift();q=1,a?a.t?m(function(){("c"==a.t?B.injectCss:B.injectJs)(a.s,0,a.a,a.x,a.e,1)},0):(a(),h()):q=0}function i(a,c,d,e,f,i,j){function k(b){if(!o&&g(l.readyState)&&(u.r=o=1,!q&&h(),l.onload=l.onreadystatechange=null,b)){"img"!=a&&m(function(){t.removeChild(l)},50);for(var d in y[c])y[c].hasOwnProperty(d)&&y[c][d].onload()}}var j=j||B.errorTimeout,l=b.createElement(a),o=0,r=0,u={t:d,s:c,e:f,a:i,x:j};1===y[c]&&(r=1,y[c]=[]),"object"==a?l.data=c:(l.src=c,l.type=a),l.width=l.height="0",l.onerror=l.onload=l.onreadystatechange=function(){k.call(this,r)},p.splice(e,0,u),"img"!=a&&(r||2===y[c]?(t.insertBefore(l,s?null:n),m(k,j)):y[c].push(l))}function j(a,b,c,d,f){return q=0,b=b||"j",e(a)?i("c"==b?v:u,a,b,this.i++,c,d,f):(p.splice(this.i++,0,a),1==p.length&&h()),this}function k(){var a=B;return a.loader={load:j,i:0},a}var l=b.documentElement,m=a.setTimeout,n=b.getElementsByTagName("script")[0],o={}.toString,p=[],q=0,r="MozAppearance"in l.style,s=r&&!!b.createRange().compareNode,t=s?l:n.parentNode,l=a.opera&&"[object Opera]"==o.call(a.opera),l=!!b.attachEvent&&!l,u=r?"object":l?"script":"img",v=l?"script":u,w=Array.isArray||function(a){return"[object Array]"==o.call(a)},x=[],y={},z={timeout:function(a,b){return b.length&&(a.timeout=b[0]),a}},A,B;B=function(a){function b(a){var a=a.split("!"),b=x.length,c=a.pop(),d=a.length,c={url:c,origUrl:c,prefixes:a},e,f,g;for(f=0;f<d;f++)g=a[f].split("="),(e=z[g.shift()])&&(c=e(c,g));for(f=0;f<b;f++)c=x[f](c);return c}function g(a,e,f,g,h){var i=b(a),j=i.autoCallback;i.url.split(".").pop().split("?").shift(),i.bypass||(e&&(e=d(e)?e:e[a]||e[g]||e[a.split("/").pop().split("?")[0]]),i.instead?i.instead(a,e,f,g,h):(y[i.url]?i.noexec=!0:y[i.url]=1,f.load(i.url,i.forceCSS||!i.forceJS&&"css"==i.url.split(".").pop().split("?").shift()?"c":c,i.noexec,i.attrs,i.timeout),(d(e)||d(j))&&f.load(function(){k(),e&&e(i.origUrl,h,g),j&&j(i.origUrl,h,g),y[i.url]=2})))}function h(a,b){function c(a,c){if(a){if(e(a))c||(j=function(){var a=[].slice.call(arguments);k.apply(this,a),l()}),g(a,j,b,0,h);else if(Object(a)===a)for(n in m=function(){var b=0,c;for(c in a)a.hasOwnProperty(c)&&b++;return b}(),a)a.hasOwnProperty(n)&&(!c&&!--m&&(d(j)?j=function(){var a=[].slice.call(arguments);k.apply(this,a),l()}:j[n]=function(a){return function(){var b=[].slice.call(arguments);a&&a.apply(this,b),l()}}(k[n])),g(a[n],j,b,n,h))}else!c&&l()}var h=!!a.test,i=a.load||a.both,j=a.callback||f,k=j,l=a.complete||f,m,n;c(h?a.yep:a.nope,!!i),i&&c(i)}var i,j,l=this.yepnope.loader;if(e(a))g(a,0,l,0);else if(w(a))for(i=0;i (function(w,d,s,l,i){w[l]=w[l]||[];w[l].push({'gtm.start':new Date().getTime(),event:'gtm.js'});var f=d.getElementsByTagName(s)[0];var j=d.createElement(s);var dl=l!='dataLayer'?'&l='+l:'';j.src='//www.googletagmanager.com/gtm.js?id='+i+dl;j.type='text/javascript';j.async=true;f.parentNode.insertBefore(j,f);})(window,document,'script','dataLayer','GTM-M677548'); Skip to main content Home About Submit ALERTS / RSS Search for this keyword Advanced Search New Results Human escape in wireless virtual reality follows a structured movement pattern shaped by threat and context View ORCID Profile Yonatan Hutabarat , View ORCID Profile Juliana K. Sporrer , Jack Brookes , View ORCID Profile Sajjad Zabbah , View ORCID Profile Lukas Kornemann , View ORCID Profile Paolo Domenici , View ORCID Profile Dominik R. Bach doi: https://doi.org/10.1101/2025.07.27.662958 Yonatan Hutabarat 1 University of Bonn, Transdisciplinary Research Area Life and Health, Centre for Artificial Intelligence and Neuroscience , Bonn, Germany Find this author on Google Scholar Find this author on PubMed Search for this author on this site ORCID record for Yonatan Hutabarat For correspondence: y.hutabarat{at}uni-bonn.de d.bach{at}uni-bonn.de Juliana K. Sporrer 2 Department of Imaging Neuroscience, UCL Queen Square Institute of Neurology, University College London , London, UK Find this author on Google Scholar Find this author on PubMed Search for this author on this site ORCID record for Juliana K. Sporrer Jack Brookes 2 Department of Imaging Neuroscience, UCL Queen Square Institute of Neurology, University College London , London, UK Find this author on Google Scholar Find this author on PubMed Search for this author on this site Sajjad Zabbah 2 Department of Imaging Neuroscience, UCL Queen Square Institute of Neurology, University College London , London, UK Find this author on Google Scholar Find this author on PubMed Search for this author on this site ORCID record for Sajjad Zabbah Lukas Kornemann 1 University of Bonn, Transdisciplinary Research Area Life and Health, Centre for Artificial Intelligence and Neuroscience , Bonn, Germany Find this author on Google Scholar Find this author on PubMed Search for this author on this site ORCID record for Lukas Kornemann Paolo Domenici 3 CNR-IBF , Pisa, Italy Find this author on Google Scholar Find this author on PubMed Search for this author on this site ORCID record for Paolo Domenici Dominik R. Bach 1 University of Bonn, Transdisciplinary Research Area Life and Health, Centre for Artificial Intelligence and Neuroscience , Bonn, Germany 2 Department of Imaging Neuroscience, UCL Queen Square Institute of Neurology, University College London , London, UK 4 University of Bonn; Institute of Computer Science; and Medical Faculty, Institute of Experimental Epileptology and Cognition Research 5 University Hospital Bonn, Department of Psychiatry and Psychotherapy Find this author on Google Scholar Find this author on PubMed Search for this author on this site ORCID record for Dominik R. Bach For correspondence: y.hutabarat{at}uni-bonn.de d.bach{at}uni-bonn.de Abstract Full Text Info/History Metrics Data/Code Preview PDF Abstract Evading danger is critical to survival. In non-human animals, escape strategies are shaped by neural, biomechanical, and ecological constraints, resulting in species-specific patterns. In humans, ethical and practical constraints have until recently hindered investigation of escape movements, such that its organising principles are commonly extrapolated from other, mostly quadruped, species. Here, we use wireless virtual reality (W-VR) in a large physical space to present biologically relevant threats. We discover that human escape behaviour is organized within a constrained action space shaped by threat and context, revealing a small set of previously undescribed, stereotyped kinematic patterns that are not predicted from those reported in other mammals. Pattern selection is shaped by environment and individual preference, and is not predicted by behaviour in safe conditions. The dominant kinematic pattern includes head orientation toward the threat, body rotation until facing away, and escape with the ipsilateral foot first. Alternative variants include turning away from the threat, backward movement, and misdirected flight. Certain escape patterns and kinematic features reduce success, whereas specific preparatory adjustments enhance it. Our results demonstrate that human escape patterns cannot be extrapolated from other mammals, provide a foundation for probing the neural mechanisms of escape, and enable investigation of potential disruptions in clinical conditions. Introduction Survival across the animal kingdom depends critically on the ability to detect and evade life-threatening danger, such as predator attacks 1 – 3 . Animals rapidly deploy complex and often situationally flexible defensive behaviors 1 , 2 , 4 , 5 , which are shaped by environmental demands including features of the opponent 6 – 8 , biomechanical characteristics of the agent 9 , 10 , and the capabilities of its neural system 11 . While broad categories, such as the fight-flight dichotomy, are conserved across species, the specific expression of escape behavior is highly diverse. As a result, even closely related species can exhibit markedly different motor strategies when escaping 12 , 13 . Decades of field observations and laboratory experiments have mapped the structure and variability of escape responses in many non-human animals 3 – 5 , 11 , 14 . Human behaviour is likely to differ from that of other animals due to their unique cognitive capabilities and specific biomechanics shaped by bipedal gait. However, ethical and practical constraints have precluded empirical investigations in humans. This is a significant gap, given longstanding speculation that individual differences in the neural mechanisms governing defensive behavior contribute to psychiatric vulnerability—particularly for anxiety and affective disorders 15 . To investigate such risk factors, studies have relied on simplified, screen-based tasks, typically mimicking escape behavior in an abstract manner by button presses or joystick movements 16 , while the characteristics of actual escape movements in humans remained unknown. Recent advances in immersive, W-VR and motion-tracking technology now allow expanding beyond these tasks and enable the study of realistic human behavior in simulated environments 17 – 21 . Here, we leverage a W-VR platform that simulates biologically relevant threats to humans, including apex predators, aggressive non-predators, and aggressive conspecifics 18 , 22 , 23 . We investigate human movement patterns under direct attack from fast-moving opponents (overview of experimental design; figure 1 ), which mandates escape to a shelter for survival. Using a data-driven approach with a rigorous exploration-confirmation design, we find strong evidence, replicated across three experiments (E1-E3) with overall N = 95 individuals, for a distinct movement sequence in escape to shelter. We then identify consistent predictors of variant sequences, the relation of escape kinematics and escape success, and individual preferences in its implementation. Download figure Open in new tab Fig. 1. Overview of the experimental design. (A) Schematic of the experimental setup and key parameters. Four experiments (E1-E4) were conducted across two sites: University College London, UK for (E1, E2, E4; physical area of 5 x 10 m) and University of Bonn, Germany (E3; physical area of 7 x 17 m). Manipulated parameters included attack angle, time-to-impact (TTI), threat type, shelter availability, and bush-shelter distance. TTI 22 is defined as the maximum time available after threat appearance to initiate escape with assumed mean speed ( V P ) of 2 m/s and just about to collide with the threat at shelter entrance at t = t esc . Threat speed ( V T ) are listed in Table S1 . (B) Summary of experimental conditions across all experiment. E1 was designed for exploration while E2 for confirmation, and findings were validated in E3 at a different site with wider attack angle and longer escape distance. Results Dominant movement sequence to fixed shelter location First, we analyzed how participants evaded a fast-approaching opponent by moving to a shelter located 5 m behind them (515 successful escape epochs in 58 participants across E1/E2). Participants were instructed to forage as many fruits as possible in a simulated foraging task, while avoiding contact with threats. They experienced a safe shelter made of raw wood with self-closing door in a preceding tutorial, which was present in all epochs. Each epoch began with the participant moving towards a low fruit bush on a grass clearing bordered by visually occlusive tall grass, in order to pick fruit from this bush. While collecting fruit, without warning, an opponent would emerge from the tall grass, randomly at one of three angles relative to the participant-shelter axis: -45° (left), 0° (straight ahead) or 45° (right) ( Figure 2A ). The opponent would immediately initiate pursuit, and attack once it reached the participant. Contact of the threat with any body part led to virtual death, this or entering the safe house ended the epoch. Because different opponent species (e.g., leopard vs. dog) move at very different speeds ( Table S1 ), distance between the emerging threat and the fruit bush was calibrated such that maximum time to leave the fruit bush and start escape (time to impact, TTI) was 1.5 s or 5.0 s based on a realistic mean escape speed of 2 m/s. The order of epoch types was independently randomized for each participant, thus effectively minimizing potential trial order effects (about which we had no hypotheses) on group-level results. No differences between threats were observed unless explicitly stated. Download figure Open in new tab Fig. 2. Temporal and spatial characteristics of escape to shelter (E1/E2). (A) Schematic view of the scenario setup. Attack angle is from left (-45°), front (0°) or right (45°). (B) Number of body turns (beyond x-axis) after threat appearance. The dominant movement sequence entails two body turns. (C, F) Distribution of the turning position (position of the waist tracker located on the back of the participant at the time point of turning beyond the x-axis), pooled across all attack angles. Blue points/density shows the first turn and orange the second turn. (D, G) Speed profile and temporal sequence of events following threat appearance at t = 0 s, pooled across all attack angles. The speed profile shows mean (thick green line) and ± 1 SD (shaded area), as well as mean timing of peak speed (vertical line) and its standard deviation (vertical dashed line). For the event sequence, thick vertical lines represent means, and the distribution represents a kernel density estimate. Color-coded events are: escape latency (red), first body turn (blue), second body turn (yellow), and successful entry into the safehouse (black). (E, H) Proportion of turning direction in relation to threat attack angles (red arrow at -45°, 0°, 45°) for the first turn (first row) and the second turn (second row). L indicates left body turn, R indicates right body turn, and n indicates number of trials for each condition. Panel C, D, E for TTI 1.5 s, and F, G, H for TTI 5.0 s. On 79.5%/68.3% of epochs (for TTI 1.5 s or 5.0 s, respectively, Figure 2B ), participants exhibited a distinct escape sequence ( Figure 2DG , Supplementary video). This was characterized by movement initiation, head orientation toward the threat, body turn in the same direction and then beyond 90° relative to fruit-shelter axis, forward locomotion towards the shelter with a mean±SD peak acceleration of 5.08±1.18/4.35±1.32 m/s 2 and mean±SD peak speed of 2.85±0.39/2.40±0.54 m/s, respectively, followed by a final body turn towards the threat before entering the shelter backwards ( Figure 2DG ). Location of the turning positions are shown in Figure 2CF . The distributions of head and body orientation over time ( Figure S1 ) demonstrate that body orientation followed head orientation during the initial seconds after the threat appeared. Interestingly, escape latency had a wide distribution, including values below 200 ms ( Figure 2D ). Crucially, when an opponent attacks laterally, any escape direction can be reached by initially turning away, or toward the threat. In this situation, many animals prefer to turn away from the threat 1 . Human participants, in contrast, predominantly turned their head and then their full body toward the threat ( Figure S1 ), then kept turning in the same direction until the body was approximately facing the shelter ( Figure S1 ), at which point they started running forward. Thus, the first turn (beyond 90° relative to bush-shelter axis) was in the direction of the threat in more than 84.2% of epochs (p < .0001; Figure 2EH , full statistical results divided by E1-E3 in Table S2 ). Notably, this turning direction preference showed some degree of lateralization: it was more pronounced when the opponent attacked from the left (-45°) than from the right (45°; p < .0001; Table S2 ). Next, we were interested to test if this escape pattern was affected by environmental parameters. In E3, opponents attacked from an angle of -90°, 0°, or 90°; TTI was 0.6 s or 2.2 s; and the shelter was 9 m away. Again, we analyzed epochs with successful escape from a fast-approaching opponent ( Table S1 ) that emerged and attacked without warning (191 successful escape epochs in 36 participants). On 70.0%/83.2% (TTI 0.6 s or 2.2 s, respectively) participants exhibited the previously found escape sequence ( Figure S2 ), with the first turn predominantly toward the threat (p < .0001), especially when the attack was from the left (p < .0001). Mean peak acceleration and mean peak speed were 5.66±1.27/5.31±1.16 m/s 2 and 4.00±0.43/3.70±0.52 m/s, respectively. Deviations from dominant movement sequence during successful escape to shelter Next, we focused on deviations from the dominant movement sequence in epochs with successful escape from a fast-approaching opponent. In 9.7% of these epochs in E1/E2, participants did not turn during successful escape, and instead moved backwards to the shelter ( Figure 2B ). This never happened in E3, where the shelter distance was 9 m instead of 5 m ( Figure S2 ). In 11.3% of epochs in E1/E2 and 23.0% in E3, only one body turn was observed, which took place within 2 m from the foraging area in 94.8% (E1/E2) or 93.2 % (E3) of instances and corresponded to the predominant movement sequence without final turn at the shelter. Finally, in 5.4% of epochs in E1/E2, participants turned more than twice. This occurred only at a TTI of 5.0 s in E1/E2 and never happened in E3, where TTI was 2.2 s or smaller. Threat type and individual characteristics influence escape strategy Interestingly, in E1/E2, the type of opponent influenced whether participants would move backwards or not. For this analysis, we combined successful with unsuccessful escape attempts to avoid bias. We observed more backwards escape attempts for dog, snake and human opponents (overall 23.2 %) than for bear and elephant (overall 8.8 %, p < .05; Table S2 , Figure S3 ). At the individual level, most participants followed the dominant escape sequence most of the time, however some participants displayed a strong preference for backward escape ( Figure 3A ). Furthermore, while many participants followed the pattern of a predominant turn towards the threat, a small number consistently deviated from this pattern and showed a strong preference for turning predominantly either to the left or to the right, consistently for both attack directions. No participant consistently turned away from the threat for both attack directions ( Figure 3B ). Download figure Open in new tab Fig. 3. Turning direction and foot preference (E1/E2). (A) Individual turning counts for all participants and all attack trials, sorted by proportion of dominant movement sequence (2 turns) for all TTIs. (B) Turning preferences for individual participants, for all attack trials and TTIs, separated by threat attack angle. No participant consistently turns away from the threat (panel - 45°/45°), showing that the deviations from dominant turning direction seen for individual attack angles are due to a direction preference. (C) Default foot preference for individual participants for all attack trials, assessed during first step initiation without threat; and foot preference for individual participants during escape initiation. Determinants of unsuccessful escape We recorded 155 (88/67 in E1/E2) epochs in which participants were caught by the threat. The most pronounced difference between unsuccessful and successful escape was the speed profile ( Figure 4A , Table S3 ) with slower mean speed (p < .0001 for both TTI) and peak speed (p < .001 for both TTI), lower mean acceleration magnitude (p < .0001 for both TTI), lower peak acceleration magnitude at short TTI (p < .05), and later peak speed and later peak acceleration at long TTI (p < .01). Furthermore, unsuccessful escape was initiated later than successful escape (p < .001 for both TTI, Figure 4B , Table S3 ), although in most instances, participants could still have escaped successfully at an escape speed within the range observed. Finally, participants were around four times more likely not to turn at all in unsuccessful escape attempts ( Figure 4C ). To exclude that this was simply due to getting caught before they could turn, we analyzed the time when they were caught in these instances (4.01 ± 0.81 s/7.23 ± 0.85 s), which was much later (p < .0001, Table S2 ) than the average first turn time in successful escape (1.64 ± 0.46 s/3.31 ± 1.51 s). Thus, it appears that participants intentionally moved backwards without turning, and that this contributed to their unsuccessful escape. Finally, as shown in Figure 4D , there were many instances of misdirected flight (12.5%/8.9% for TTI 1.5 s/ TTI 5.0 s), in which participants did not run towards the shelter, and instead towards the tall grass, where they would get caught by the opponent. This occurred throughout the experimental session (median trial = 14.5; Interquartile range (IQR) = 23). Interestingly, 40% (12/30) of all misdirected flights occurred upon encountering a snake. Download figure Open in new tab Fig. 4. Determinants of unsuccessful escape and escape in absence of shelter. (A) Speed profile for successful and unsuccessful escape to shelter (B) Later latency for successful and unsuccessful escape to shelter. (C) Turning counts for unsuccessful escape to shelter (see figure 1 for successful escape). (D) Escape trajectories for unsuccessful escape (red), with instances of escape to non-shelter directions, compared to trajectory of successful escape (green). Black dots: end position where participants were caught/escaped. (E) Distance walked before threat appearance and (F) escape latency for epochs with known shelter location vs. no-shelter. (G) Trajectory in no-shelter epochs, showing that escape is often towards the previous location of the shelter. The ravine is depicted in brown surrounding the play area, and the gray area indicates a 2 m radius from the location of the previously available shelter. Panels ABEF show mean ± SD. ** p < .001, *** p < .0001 . Defensive efficiency is prioritized over habitual movement patterns Humans commonly initiate locomotion with a preferred foot. At the start of the epochs, when participants had to move towards the fruit bush in the absence of any threat, the majority of participants initiated walking with the right foot (p < .0001; E1-3, Table S4 , Figure 3C ). In contrast, when initiating escape, foot preference was reduced (p < .001, Table S4 ), including when threat attack was from a 0° angle and thus turning direction was not externally influenced (p < .01; Table S4 ). A mixed-effects logistic regression analysis with threat attack direction (-45°/-90° vs. 45°/90°), turning direction (left vs. right) and initial foot preference (left vs. right) as predictors showed that escape foot preference was directly determined by turning direction (p < .01; Table S5 , Figure 3C ), with no evidence for an additional impact of threat direction (p = .70) or default foot preference (p = .48). These findings suggest that while threat direction affects turning direction, it has no direct impact on foot preference. Taken together, these findings suggest that default motor preferences from non-threatening situations are overridden by situational demands, which mainly depend on the chosen turning direction. Turning direction is predominantly non-protean Some animals use protean, i.e. unpredictable, defensive behavior, to protect against predators 24 – 26 . Unpredictability can also arise at the population level if individuals have stable preferences but these are randomly distributed in the population 5 . On the other hand, some species exhibit strong preferences for a specific turning direction even at the group level 1 , 27 , 28 . Here, we sought to determine whether turning direction in humans in repeated encounters with the same threat followed a protean or non-protean strategy when attacked in a non-directional (i.e. head-on) manner. Data set E4 included a block of consecutive epochs with head-on attack (0° attack angle) from the same threat (black-coloured leopard, 561 epochs in 47 participants). We tested whether individual participants had random or non-random sequences of turning directions. At the group level, we found strong evidence against sequence randomness (Wald-Wolfowitz test with Fisher’s method 29 , 30 : χ 2 = 275.03, df=80, p < .0001), and 27/47 participants even turned deterministically into the same direction. Taken together, this suggests that human turning patterns to frontal attack are predominantly non-protean. Escape in absence of shelter Next, we examined epochs without shelter, situated in a ravine without plausible exit routes (57 epochs in 30 participants, E2 only), which always took place after participants were accustomed to the fixed shelter location. Before the threat appeared, participants covered more distance compared to epochs with known and fixed shelter location at the same timing ( Figure 4E , Table S2 ). Once the threat emerged, escape initiation time was not statistically different from trials in which the shelter was available ( Figure 4F ). Finally, participants approached the previously available shelter location in 41%/50% epochs, even though the shelter was absent ( Figure 4G ), reminiscent of similar behavior in mice 31 . Distinct foraging posture at short threat distance predicts successful escape E4 included instances in which a black-coloured leopard emerged from tall grass at much shorter distance (2-4 m) than in E1/E2 (minimum 8.8 m). Here, we observed a notable shift in foraging strategy before threat encounter. At close proximity to the edge of the grass area, participants altered their stance by widening their base of support ( Figure 5A ). Specifically, the distal foot was positioned away from the proximal foot (adjacent to the bush), thus lowering the center of gravity as well as head position which creates a more consistent visual pathway that spans both the bush and the forward tall grass, providing a broader horizontal scanning ability without frequent head reorientation in preparation for escape. Download figure Open in new tab Fig. 5. Foraging strategy in E4. (A) Multi-camera view of a participant foraging on the bushes, where wider stance is favored for escape preparation. (B) Comparison of foraging posture from E1, E2, and E4 as indexed by Euclidian distance between participants’ feet sampled from the first second of first fruit collection. (C) Comparison between successful and unsuccessful escape at close grass-bush distances (2-4 m) in E4. Dashed purple line indicates the mean of each group. Panels BC show mean ± SD . *p < .01, *** p < .0001 When the threat appeared, the foot closer to the bush responded rapidly, generating an impulse to move away from the bush, while the distal leg maintained support. This dynamic response facilitated a swift relocation of the center of gravity toward a safer direction. We found that this strategy differed significantly from what we observed in E1/E2, where distance between participants’ feet was smaller (p < .01; Figure 5B , Table S6 ). Furthermore, at grass–bush distances of 2-4 m, distance between feet predicted success of escape (p < .01; Figure 5C , Table S6 ). Interestingly, the postural adjustment during fruit collection ( Figure 5A ), where left foot was positioned furthest from the bush, was observed in the majority of trials (72.1%, n=725), showing a distinct population-level lateralization on foraging posture. Discussion A body of field and laboratory evidence indicates that many animals employ species-specific behavioral patterns to evade predators and aggressive conspecifics 5 , 7 , 8 , 11 . Here, we use W-VR with realistically simulated biological threats, to investigate movement sequence in humans. Our findings provide four key insights. First, humans exhibit a characteristic escape-to-shelter movement sequence most of the time. The sequence included an initial head turn towards the threat, followed by a body turn in the same direction until facing shelter. At this point, participants started running toward the shelter using their ipsilateral foot first. We also observed a final turn at the shelter entrance marking escape termination 4 , where participants transition from forward locomotion to braking and enter a monitoring state. This resembles flight to hide behavior in prey animals, which immediately reorient at the entrance to monitor and defend against a predator 32 . Notable deviations from this pattern included backwards escape, which occurred at varying rates in different participants, and was more often associated with unsuccessful escape attempts. This underscores the adaptive function of the dominant movement pattern. It is worth noting that the types of escape observed here are likely driven by short-latency responses. Additional escape strategies may emerge in longer latency scenarios that allow more planning. Conversely, other plausible deviations from characteristic escape patterns were not observed, such as preferentially turning away from the threat, a behavior observed in some animals 5 including gerbils 33 and deer 8 , or orienting towards shelter without regard for the threat position as observed in mice 34 , 35 . We suggest that human turning preference may reflect certain characteristics of the sensory system, such as the eyes located in front rather than at the sides of the head as in some other animals. At the individual level, no unpredictability in turning direction was observed; instead, we observed strong individual preferences when attack direction was head-on, and a few individuals showed turning preferences even when attack was lateralised ( Figure 3B ). At the group level, there was a slight preference for left turns. It is worth noting that many vertebrates with laterally placed eyes exhibit a consistent lateralization of preferring to monitor potential threat with the left eye 36 , 37 , and there is a suggestion that such lateralisation might confer an adaptive advantage in dual-task settings such as foraging under threat 38 , 39 . Given the different eye position in humans, future research will address whether the turning preferences observed here correspond to laterality of threat monitoring. Second, we found that typical movement patterns in non-threatening situations were altered in the presence of a threat. Specifically, person-specific foot preference, as observed before the appearance of a threat, did not predict foot preference under attack. Here, foot usage was exclusively determined by the selected turning direction. This finding highlights the optimization of action execution under threat. Third, in the absence of a shelter, participants explored the environment more than in the presence of a shelter during the pre-encounter phase, but escaped with similar timing once a threat appeared, often to the position of the previously available shelter. Similar behavior is observed in mice who locomote to previously available shelters even if they have been removed 31 . Finally, at very short threat distances, participants increased their foot distance, which lowers the center of mass and increases the base of support, during the pre-encounter phase to one that potentially facilitates a more rapid thrust away from the threat, while also enhancing stability during the initial acceleration. This strategy provides better leverage and control over torques generated around the hip and trunk 40 – 42 , optimizing the push-off phase and horizontal thrusting to the direction of shelter. Moreover, we observed population-level lateralization in foraging posture such that left foot was positioned further away from the bush, suggesting that under conditions of high threat predictability (known attack direction), the motor system prioritize immediate acceleration potential over the flexibility required for omnidirectional monitoring. Escape success depends on many factors, such as how quickly a threat can be detected, the availability of a refuge, and the trajectory of escape 1 , 4 , 9 , 43 . Recent research emphasizes that escape behaviors integrate sensory information, memory, and internal state of the animal to produce a flexible, context-dependent response 4 . In principle, animals will attempt to put distance between themselves and a predator as quickly as possible 11 . Field and laboratory studies show that if a refuge is available and known to the animal, escape trajectories are often directed straight toward it 5 , including in mammal species such as gerbils 33 and mice 34 . We find that in humans, unsuccessful escape is predicted by four factors: backward movement, misdirected movement toward non-shelter location, late escape initiation, and escape kinematics. In particular, acceleration was delayed and/or attenuated on unsuccessful escape attempts. In contrast, during successful escape, latencies were not infrequently below 200 ms. Across a range of studies, simple visuomotor reaction times in healthy adults cluster around 200 ms, with only small differences across age and sex 44 . However, anticipating – and presumably, preparing – a motor response can result in reaction times even smaller than 150 ms 44 , 45 in various task contexts. Interestingly, misdirected flight was not exclusively observed during the first few trials, where one might argue that participants were still learning the value of shelter, but occurred predominantly when they were being pursued by the snake. A plethora of studies have addressed how variability in human behavior towards threat might relate to the risk for psychiatric conditions 46 . This line of thinking often emphasizes the importance of testing for differences in perception, interpretation, or prioritisation of sensory information, as well as variability in decision-making under threat 15 , 47 . While such aspects can be investigated in third-person view computer games 16 , the latter bypass the rich motor dynamics of real-world situations, which complicate the required decision-making. The advent of W-VR has enabled simulating real-world situations and thus, investigating actual movement patterns 18 – 21 , 48 . Using a data-driven approach, we extend these findings with a systematic analysis of human escape patterns. This paves the way towards linking such patterns with individual preferences in other domains, and ultimately, psychiatric risk. A fundamental consideration in interpreting the findings here is the distinction between simulated and real-world threat. Non-human animals presented with looming stimuli 10 , 49 , 50 potentially perceive these as a genuine risk to survival but in fact quickly learn to stop escaping over repeated encounters 51 . In contrast, human participants may very well maintain a cognitive awareness that they are in a simulated W-VR environment. This belief gap could, in theory, alter the urgency or strategy of escape response. However, we argue that the structured motor sequence we observed likely reflects the plausible optimal escape strategy in our paradigm. First, there is no incentive in our paradigm to escape, and yet participants do so with little change over many trials 22 , even showing non-instructed behaviours such as vocalisations and screams 22 . This suggests that participants perceive the W-VR as highly immersive and behave naturally. Second, literature on other high-stakes simulation paradigms, such as driving and flight simulators, demonstrate generalization to real-world scenarios 52 . A recent study on locomotion in VR also confirm that the fundamental joint kinematics and coordination patterns remain largely preserved compared to real-world scenario 53 . A more specific limitation is that our threat characters, while realistically animated and responsive to the human, might be perceived as less intelligent than a real opponent, which might influence game-theoretic strategies such as protean behaviour. Escaping from a threat demands an immediate response marked by high speed and precision—what has been referred to as “critical intelligence” 43 . Investigating the cognitive control of this behaviour holds significant promise to elucidate our understanding of its basic neurobiology 47 , 54 , its failures in clinical conditions, and potentially to inform the design of safety features in autonomous systems 43 . Central to this endeavor is the identification of the agent’s action space—the actual movements executed in response to threats. The present study marks a pivotal first step in this critical line of inquiry. Author contributions Conceptualization: YH, DRB Methodology: YH, JKS, JB, SZ, LK, DRB Investigation: YH, JKS, JB, SZ, LK, DRB Visualization: YH Funding acquisition: DRB Project administration: YH, DRB Supervision: PD, DRB Writing – original draft: YH, DRB Writing – review & editing: YH, JKS, SZ, LK, PD, DRB Competing interests Authors declare that they have no competing interests Data and materials availability All code with summary statistics used for analysis is publicly available on Open Science Framework (OSF, https://osf.io/pmdjt/ ). The compiled version of E1 and E2 are publicly available on OSF ( https://osf.io/2b3k7/ ). E3 and E4 will be made publicly available upon acceptance of the manuscript. Custom code for VR threat data integration is available on GitHub ( https://github.com/bachlab/vrthreat ). The VR threat toolkit used to design all experimental scenarios is available under a license agreement (to protect third-party intellectual property) on UCL’s software portal XIP ( https://xip.uclb.com/product/vrthreat-toolkit-for-unity ). All data is available for academic purposes under a data protection agreement, due to data privacy constraints. Supplementary Materials Materials and Methods Participants We report data from 29 participants (19 females and 10 males, mean age ± SD: 25.9 ± 5.6 years) in E1, 30 in E2 (15 females and 15 males, 24.7 ± 5.3 years), 36 in E3 (17 females and 19 males, 24.5 ± 4.7 years) and 56 in E4 (41 females and 15 males, 22 ± 4 years). Escape decisions from E1/E2 were analyzed previously 22 ; here we report novel analyses of the same data set. All participants gave written informed consent before starting the experiment, and received a fixed monetary compensation. Experiments complied with all relevant ethical regulations and were approved by UCL Research Ethics Committee (6649/003) for E1, E2, and E4, and by the Research Ethics Committee of the Medical Faculty, University of Bonn (240/22), for E3. Escape elicitation Each experiment consisted of a sequence of short encounters (‘epochs’) with various threats, and self-paced breaks in-between. Participants were tasked with collecting as many pieces of fruit on a bush (resembling kumquats) as possible, while staying clear of physical contact with any threat. Participants were instructed that to escape to safety, they could enter a shelter whenever it was available during the epoch. At the start of each epoch, participants were positioned in a low grass clearing surrounded by tall grass in a prairie-like environment, with a single fruit bush 2.5 m, or 4.5 m (E3 only), in front of them and a safe shelter 2.5 m, or 4.5 m (E3 only), behind them. Once they started fruit collection, a threat could emerge from the tall grass after a random delay. Threat appearance was accompanied by an initial rustling sound as it broke through the grass, with the audio spatialized to reflect the location of the threat. Interspersed were epochs of a different design which are not analyzed here: epochs without threat (all experiments), epochs in which the threat diverted and did not attack, epochs with slow threats that did not require escape to shelter (E1/E2), epochs in which the threat type, direction, and speed were explicitly signalled to participants (E3), and epochs in which the bush was located behind a visual obstacle such that the threat appearance was not directly visible (E4). Epochs were presented in fully randomized order. Thus, we analyzed 391, 353, 204, and 971 epochs for E1-4, respectively. For successful escape analysis, we excluded epochs where participant moved away from the fruit bush before threat appears (6 epochs in E1 and 4 epochs in E3). One participant in E2 was excluded due to faulty waist tracker (11 epochs in E2). Because of the low number virtual deaths in E3 (9 epochs), E3 data were not analyzed for the comparison of successful and unsuccessful epochs. For foot tracker data, after excluding epochs with missing or incomplete data, much fewer epochs remained for E2/3 for confirmation analysis such that we only used E1 data for foot tracker analyses. Each threat moved with its specific, constant, and biologically plausible speed. The threats are listed in table S1. View this table: View inline View popup Download powerpoint Table S1. Opponents used in experiments 1-4. Threat distances were determined such that at the specific threat speed and an assumed participant escape speed of 2 m/s, the maximum time to initiate escape (time-to-impact, TTI) was fixed at 1.5 s or 5.0 s E1/E2, and 0.6 s/2.2 s in E3. The details on TTI calculation can be found in our previously published study 22 . In E4, higher participant escape speeds were required as the threat appeared at a distance of 2, 3, 4, 8, 16, and 32 m with a speed of 3.7 m/s. Threats appeared at an angle (relative to bush-shelter axis) of -45°/0°/45° (E1/E2), -90°/0°/90° (E3) or 0° (E4). Overview of all the experimental designs can be seen in figure 1 . Movement tracking Participants were equipped with a VR headset (HTC Vive Pro Eye HMD), two corresponding hand controllers, and three sensors on the waist and each foot (HTC Vive Tracker 2.0). Each of the six sensors yielded position and rotational information in 3D space on a frame-by-frame basis, locked to the frame rate of the VR display with a hardware-rated maximum of 90 Hz that occasionally dropped to lower rate due to GPU constraints. The HTC Vive tracking system has been extensively validated for kinematic research, demonstrating high precision and a very low average latency 55 , 56 . The waist sensor was positioned on the back of the participant and thus slightly behind the center of gravity, as apparent in figure 1 (i.e. when the player turns left while standing on the midline, the turning position of the waist tracker will be recorded somewhat to the right of the midline). Data Preprocessing We downsampled and linearly interpolated movement data to a uniform 50 Hz rate. After performing any derivative calculations using numerical differentiation, we applied a fourth-order zero-lag Butterworth filter with a cut-off frequency of 6 Hz for smoothing. We excluded trials in which head or waist tracker data were unavailable or incomplete due to hardware failure. Additionally, we excluded trials with sudden jumps in tracker position to implausible locations in 3D space. In the following, we define all the dependent variables reported in this paper, along with their corresponding mathematical descriptions. Escape latency Escape latency denotes the interval between threat appearance and the initiation of an escape response. This metric was derived through a two-step process. First, we calculated the baseline effort, which corresponds to the average motion intensity during the initial locomotion phase (from the trial start to the foraging area). Motion intensity, I(t), for each tracker was defined as the Euclidean norm of the acceleration vector: The baseline effort ( E b ) is then computed as: where N is the number of trackers, t s is the trial start time, and t f is the time of the start of foraging. Second, following the threat appearance, we computed a moving average of the effort over a 300 ms window. The escape latency was identified as the first instance when this rolling mean exceeded the baseline effort. This approach allows us to detect a sustained increase in motion intensity compared to the baseline, which we interpret as the initiation of an escape in response to the perceived threat. First step detection The initiation of the escape response was characterized by detecting the first step taken after threat appearance. This process involved analyzing the acceleration data from both foot trackers. We computed the Euclidean norm (L2 norm) of the acceleration vector for each foot tracker, defined as where a x , a y , and a z represent the acceleration components in three-dimensional space. A step was identified when the acceleration magnitude exceeded a predefined threshold of 3 m/s 2 . Our threshold was set above the typical acceleration range of steady-state walking (0.5 m/s 2 - 2 m/s 2 ) reported in reference 57 to specifically capture the more pronounced accelerations associated with step initiation, particularly in the context of an escape response. By determining which foot tracker first exceeded the threshold, we identified the initiating foot for the escape response. To assess potential lateral preferences, we applied the same methodology to detect the initiating foot at the start of each epoch with a lower threshold of 1.5 m/s 2 , providing a baseline for normal locomotion initiation. Turning Turning was defined as any instance when in-plane body orientation as derived from the waist tracker crossed a line perpendicular to bush-shelter axis. Based on this definition, we calculated turning count, turning time, turning position, and turning direction. To detect this time point, we first derived the body orientation vector in the horizontal plane, computed as u ( t ) = [cos θ t sin θ t ], where θ is the yaw angle. A median filter with a window size of 15 (i.e. 300 ms) was applied to remove spike outliers due to sudden jump of trackers data. We then identified the zero-crossings of the first component of the body orientation vector, u 1 , which represent potential turning events. To attenuate misdetections due to brief sudden jump in tracker data, we removed zero-crossings that were less than 5 samples (i.e. 100 ms) apart, resulting in the set of filtered zero-crossings. The turning direction was determined by examining the signs of the vector components u 1 and u 2 , and was assigned as ‘L’ for left turns and ‘R’ for right turns. Speed and acceleration profile Speed and acceleration were computed as the L2 norms of the first and second derivatives of the waist position in three-dimensional space, respectively. Each derivative was smoothed using the same low-pass filter during pre-processing to minimize numerical noise. Distance covered Distance covered represents the total path length traversed by the participant during a specified period, primarily before and after threat appearance. This metric was calculated as the cumulative Euclidean distance between consecutive position measurements of waist tracker in the horizontal plane. Let p i = ( x i ,y i ) represent the position of the person at time step i , where x i and y i correspond to the position in x-axis and position in z-axis in the raw file, respectively. The total distance D is then computed as the sum of the distances between each pair of consecutive points as depicted below: where n is the total number of position measurements. This method accounts for the subject’s movement path, including any deviations or non-linear trajectories, providing a more accurate representation of the total distance covered compared to simple start-to-end displacement calculations. Foraging posture Foraging posture was defined as Euclidian distance between two feet during foraging phase. This distance is directly related to wide stance, and indirectly to lower centre of mass. Misdirected flight Misdirected flights are trajectories to a non-shelter location. This was defined by the end position of participant outside the 2 m radius from the shelter and deviates in more than 1 SD from max deviation of trajectory to shelter (escaped trajectories). Statistical analysis The large number of potential hypotheses posed a substantial multiple comparison problem. We opted for a rigorous exploration-confirmation approach. Data exploration was performed in experiment E1. Only significant results within E1 (without correction for multiple comparison) were taken to the confirmation step, and were replicated in independent experiment E2 with Holm-Bonferroni correction for multiple comparison across the entire set of hypotheses. Supporting and exploratory analyses for which only data from one experiment was available are marked as such. The types of tests used are stated in supplementary tables S2 - 6 . Download figure Open in new tab Fig. S1. Circular histogram of head and body direction. Relative circular histogram of head direction (red shade) and body direction (blue shade) per 500 ms/800 ms (TTI 1.5 s/TTI 5.0 s) of time after threat appearance relative to threat attack angle (left to right: -45°, 0°, 45°). Red lines show the circular mean value of head direction. Blue lines show the circular mean value of body direction. Bin size is set to 30° and each concentric circle represent a 15% proportion/0.25 vector length for the mean direction. Download figure Open in new tab Fig. S2. Temporal and spatial characteristics of escape to shelter in E3. (A) Schematic view of the scenario setup. Attack angle is from left (-90°), front (0°) or right (90°). (B) Number of body turns after threat appearance. The dominant movement sequence entails two body turns. (C, F) Distribution of the turning position (position of the waist tracker located on the back of the participant at the time point of turning beyond the x-axis), pooled across all attack angles. Blue points/density shows the first turn and orange the second turn. (D, G) Speed profile and temporal sequence of events following threat appearance at t = 0 s, pooled across all attack angles. The speed profile shows mean (thick green line) and ± 1 SD (shaded area), as well as mean timing of peak speed (vertical line) and its standard deviation (vertical dashed line). For the event sequence, thick vertical lines represent means, and the distribution represents a kernel density estimate. Color-coded events are: escape latency (red), first body turn (blue), second body turn (yellow), and successful entry into the safehouse (black). (E, H) Proportion of turning direction in relation to threat attack angles for the first turn (first row pie chart) and the second turn (second row pie chart). L indicates left body turn, R indicates right body turn, and n indicates number of trials for each condition. Panel C, D, E for TTI 0.6 s, and F, G, H for TTI 2.2 s. Download figure Open in new tab Fig. S3. Movement sequence for each threat as indicated by the number of turns as a proportion of all attack epochs. View this table: View inline View popup Table S2. Statistical results of exploration-confirmation approach E1 & E2 and further validation in E3. Long TTI are 5.0 s/2.2 s for E1&E2/E3, and short TTI are 1.5 s/0.6 s for E1&E2/E3. Attack angles are ±45° for E1 and E2, ±90° for E3. N.A. = Not available. Unless otherwise stated, parameter statistics are derived from linear mixed-effects models. All results from linear-mixed effects models were replicated in a robustness analysis with simple t-tests across all participants. E1 was used for data exploration and hypothesis generation; p-values are included for illustration only. All hypothesis tests in E2 and E3 were significant after Holm-Bonferroni 58 correction for the number of hypotheses tested. View this table: View inline View popup Download powerpoint Table S3. Determinants of unsuccessful escape. Results are presented as mean ± SD for E1 and E2 combined. View this table: View inline View popup Download powerpoint Table S4. Analysis of foot preference. For foot preferences, due to incomplete or missing foot tracker data, we pooled all participants (N=87) for the analysis of foot preference. Before doing so, we confirmed that there was no detectable batch effect/experiment to experiment variation. This justified treating the combined dataset as a single cohort for our primary inferential test for foot preferences. View this table: View inline View popup Download powerpoint Table S5. Determinants of escape foot preference. Results from a mixed-effect logistic regression model with the formula: Escape foot preference ∼ Turning direction + Threat attack angle + Habitual foot preference + (1 | participant) + (1 | experiment). The estimated variance of participant intercepts was .84 (SD=.92), suggesting that some participants were consistently more likely to choose the right foot. Non-zero intercept here is a baseline preference for the left foot. Data from E1, E2, and E3 (N=86, n=465). View this table: View inline View popup Download powerpoint Table S6. Analysis of foraging posture in E4. Results from linear mixed-effects models with the formula: DV ∼ Contrast + (1 | participant). Supplementary Video. This video includes two camera views, a VR view, a 2D trajectory plot, a 3D stick-figure animation, and an event sequence plot, illustrating the distinct motor sequence of human escape to shelter. Acknowledgements This work was funded by the European Research Council (ERC) under the European Union’s Horizon 2020 research and innovation programme (Grant agreement No. ERC-2018 CoG-816564 ActionContraThreat) and the iBehave Network, which is sponsored by the Ministry of Culture and Science of the State of North Rhine-Westphalia, Germany. The Hertz Chair for Artificial Intelligence and Neuroscience in the Transdisciplinary Research Area Life and Health, University of Bonn, is funded as part of the Excellence Strategy of the German federal and state governments. The Wellcome Centre for Human Neuroimaging is supported by core funding from the Wellcome (203147/Z/16/Z). Funder Information Declared European Research Council, https://ror.org/0472cxd90 , ERC-2018 CoG-816564 Ministry of Culture and Science of the State of North Rhine-Westphalia, Germany , iBehave Network Wellcome Centre for Human Neuroimaging , 203147/Z/16/Z Footnotes Added a novel figure 1, added more data, significantly rewrote for clarity. https://osf.io/2b3k7/ https://osf.io/pmdjt/ https://xip.uclb.com/product/vrthreat-toolkit-for-unity References 1. ↵ Domenici , P. , Blagburn , J. M. & Bacon , J. P . Animal escapology I: Theoretical issues and emerging trends in escape trajectories . J. Exp. Biol . 214 , 2463 – 2473 ( 2011 ). OpenUrl Abstract / FREE Full Text 2. ↵ Ledoux , J. & Daw , N. D . Surviving threats: Neural circuit and computational implications of a new taxonomy of defensive behaviour . Nat. Rev. Neurosci . 19 , 269 – 282 ( 2018 ). OpenUrl CrossRef PubMed 3. ↵ Cooper , W. E. & Blumstein , D. T . Escaping From Predators . 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