Co-Design of Augmented Reality Games for Learning with Teachers: A methodological approach

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Abstract

Abstract Augmented Reality Game-Based Learning (ARGBL) is becoming increasingly relevant in Technology-Enhanced Learning. Games with AR characteristics, or even AR applications structured with rules and game elements, are proving to be effective and successful learning experiences. There is a need to include teachers in the design, development and implementation process as to make it more effective. In this paper, two case studies where 6 teachers participated are shown in order to validate a methodological approach for the co-design of ARGBL. This is a co-design method that proposes a thorough, iterative process guided by design principles and mediated by dialogue between the stakeholders. Here, the process of co-design with teachers is analyzed and assessed using mixed-methods observations on the use of the produced ARGBL games with students on naturalistic environments. The validation process links the usefulness of the ensuing products with the use of the method and shows the benefits of using co-design methods to create ARGBL experiences.

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last seen: 2026-05-19T01:45:01.086888+00:00