Making clear what is fuzzy about community membership: A prototypic approach
preprint
OA: closed
Abstract
Aims: The critical task of positively identifying membership of the communities with which we work prior to initiating programs of research purporting to represent said communities is often forgone and treated as self-evident. This study demonstrates undertaking this task at the outset of a program of research by gathering member self-definitions of a relational, online and face-to-face community- the Fighting Game Community. Methods: Borrowing from social identity theory in social psychology, this study uses a prototypic approach and thematic content analysis with 319 open-ended descriptions of “good players” and “bad player” deviants. Results: In general, having a growth mindset and winning games were the most crucial amongst divergent themes. Of equal interest, definitions were not consensual across the community; some directly conflicted with one another. These definitions represented a community with fuzzy boundaries, that exists more as a multi-layered tapestry than a black-and-white unit with sharply delineated boundaries.
My notes (saved in your browser only)
Citation neighborhood (no data yet)
We don't have any in-corpus citations linked to this paper yet. The paper's references may be in our DB but unresolved to ``paper_id`` (resolution happens at ingest when the cited DOI matches a row we already have). Run the cross-source citation reconcile pass to retry.
Source provenance
- europepmc
- last seen: 2026-05-19T01:45:01.086888+00:00