Kinds of Attacks: European Championship 2020 / 2021

preprint OA: closed
View at publisher

Abstract

Background: Scoring of goals determines whether a team wins or loses a game. Aims The aims to analyze the characteristics of the goals scored at the tournament, and derive the latest tactical-technical innovations. Methods: : In a sample of 51 games and the participation of 24 national teams, this study was based on the personal observation of the researcher i.e., the analysis was based on the live monitoring of games domestic cable channels, database of UEFA Euro 2020 official website, and on UEFA's official YouTube channel. Two-way between-groups ANOVA were used for the data. Results: : A total of 142 goals were scored. The fixed factor showed the highest representation of goals was in the period of 45-60 minutes (30), while the fixed factors included attack types and the number of goals scored: (80) continuous attacks (Mean = 53.7 minutes), (13) quick attacks (59.5 minutes), (14) counter-attacks (55.7 minutes), and (35) set plays (51.8 minutes). The highest number way of goals (37) was yielded inside of the foot (Mean = 53.5 minutes) as compared to (27) header (54.4 minutes), and (21) middle ridge of the foot (49.5 minutes). The most of the goals (90) were achieved through the penalty area (54.1 minutes). Conclusion: The results reveal that coaches should the most focus on quick attacks, and counter-attacks which consequently leads to goal scoring. Also attention must be given to the more outside kicks of the foot, and ridge outside of the foot.

My notes (saved in your browser only)

Citation neighborhood (no data yet)

We don't have any in-corpus citations linked to this paper yet. The paper's references may be in our DB but unresolved to ``paper_id`` (resolution happens at ingest when the cited DOI matches a row we already have). Run the cross-source citation reconcile pass to retry.

Source provenance

europepmc
last seen: 2026-05-19T01:45:01.086888+00:00