Replicards: Teaching and simulating evolution with a card-based experiment

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This is a Preprint and has not been peer reviewed. This is version 2 of this Preprint. You must log in to post a comment. There are no comments or no comments have been made public for this article. This is a Preprint and has not been peer reviewed. This is version 2 of this Preprint. Add a Comment You must log in to post a comment. Comments There are no comments or no comments have been made public for this article. The teaching of biological evolution in high schools is often reduced to an account of the history of evolutionary thought. As a result, students assimilate evolutionism more as a philosophical current of thought led by distinguished thinkers than as a fruitful area of scientific research. Often, mere verbal exposition is not enough for students to truly understand evolutionary phenomena, such as natural selection and genetic drift, and. their statistical origins. Therefore, we have developed an interactive lesson in which students simulate evolution through a card game, the replicards, and are introduced to a computer simulation of evolution. The results are analyzed in the classroom, and students are asked to try to explain them. We tested this approach independently with two classes at the Salesian Institute S. Ambrogio in Milan, Italy. With our help, the students reasoned and rediscovered the mechanisms of evolution, and only then did we introduce the scientific terminology used to describe them, such as mutations, selection, and genetic drift. We propose using replicards to make the teaching of evolution more focused on understanding phenomena rather than merely memorizing authoritative opinions. https://doi.org/10.32942/X2KQ1H Education, Life Sciences teaching, evolution, replicards Published: 2026-03-31 05:43 Last Updated: 2026-04-26 10:04 CC-BY Attribution-NonCommercial 4.0 International Language: English

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