High-THCCannabissmoke impairs working memory capacity in spontaneous tests of novelty preference for objects and odors in rats

preprint OA: closed CC-BY-NC-ND-4.0
📄 Open PDF View at publisher

Abstract

Working memory (WM) is an executive function that orchestrates the use of a limited amount of information, referred to as working memory capacity (WMC), in cognitive functions. In humans, Cannabis exposure impairs WM; however, it is unclear if Cannabis facilitates or impairs rodent WM. Existing literature also fails to address the effects of Cannabis exposure on rodent WMC using exposure paradigms that closely mirror patterns of human use. In the present study, WMC of rats was inferred by novelty preference after a short delay in spontaneous recognition-based tests. Either object or odor-based stimuli were used in different variations of the tests that present identical (IOT) and different (DOT) sets of stimuli (3 or 6) for low-and high-cognitive loads, respectively. Additionally, we present a human-machine hybrid (HYB) behavioral quantification approach which supplements stopwatch-based scoring with supervised machine learning (SML)-based classification, enabling behavioral data to be made publicly available. After validating the spontaneous tests, 6-item IOT and DOT tests with the HYB method were used to evaluate the impact of acute exposure to high-THC or high-CBD Cannabis smoke on novelty preference. Under control conditions, rats showed novelty preference in all test variations. We found that high-THC, but not high-CBD, Cannabis smoke exposure impaired novelty preference for objects under a high-cognitive load. Odor-based recognition deficits were seen under both low-, and high-cognitive loads only following high-THC smoke exposure. Ultimately, these data show that Cannabis smoke exposure impacts novelty preference in a load-dependent, and stimuli-specific manner. Significance Statement Working memory (WM) capacity is the limited amount of information that can be utilized by WM to orchestrate processes like learning and memory. Using object-and odor-based spontaneous recognition tests, the impact of high-THC or high-CBD Cannabis smoke on novelty preference was evaluated. Behavioral measurements were generated using a combination of open-source analysis software and traditional stopwatch scoring to form a human-machine hybrid (HYB) scoring method. We show novelty preference deficits under high-cognitive loads in object-based tests, while impacting novelty preference under both high-and low-cognitive loads in the odor-based tests. Ultimately, we show that Cannabis smoke exposure affects cognitive functions that underly WM in rats, which has broad implications for human use.

My notes (saved in your browser only)

Citation neighborhood (no data yet)

We don't have any in-corpus citations linked to this paper yet. The paper's references may be in our DB but unresolved to ``paper_id`` (resolution happens at ingest when the cited DOI matches a row we already have). Run the cross-source citation reconcile pass to retry.

Source provenance

europepmc
last seen: 2026-05-19T01:45:01.086888+00:00
unpaywall
last seen: 2026-06-02T02:00:03.124865+00:00
License: CC-BY-NC-ND-4.0