A cognitive-computational account of mood swings in adolescence

preprint OA: closed CC-BY-4.0
🔓 Open OA copy View at publisher

Abstract

Teenagers have a reputation for being fickle, both in their choices and in their moods. This variability may help adolescents as they begin to independently navigate novel environments. Recently, however, adolescent moodiness has also been linked to psychopathology. Here we consider adolescents’ mood swings from a novel computational perspective, grounded in Reinforcement Learning. This model proposes that mood is determined by surprises about outcomes in the environment, and how much we learn from these surprises. It additionally suggests that, in a bidirectional manner, mood biases learning and choice. Integrating independent lines of research, we sketch a cognitive-computational account of how adolescents’ mood, learning, and choice dynamics influence each other, with implications for normative and psychopathological development.

My notes (saved in your browser only)

Citation neighborhood (no data yet)

We don't have any in-corpus citations linked to this paper yet. The paper's references may be in our DB but unresolved to ``paper_id`` (resolution happens at ingest when the cited DOI matches a row we already have). Run the cross-source citation reconcile pass to retry.

Source provenance

europepmc
last seen: 2026-05-19T01:45:01.086888+00:00
unpaywall
last seen: 2026-05-29T02:00:03.542394+00:00
License: CC-BY-4.0