Abstract
Introducing cognitive enrichment from an early age has the potential to enhance an animal's
capacity to learn both simple and complex tasks, promote neural plasticity, and support cognitive
development. This is applicable for young cattle who are at a crit ical stage in their development
and could benefit from the influence cognitive enrichment has on their behavioral expression. This
study aims to explore the effects cognitive enrichment has on weaned dairy calves through
analyzing behavioral measures of voluntary participation and short -term behavioral reactions to
enrichment exposure. Our study involved a total of five pairs of weaned calves (n=8 treatment;
n=2 control). The treatment groups were presented with three variations of a puzzle box, each
equipped with unique challenges that offer different solutions (push, slide, pull). These boxes were
provided to the calves twice daily over the span of nine days in an isolated corridor located behind
their pen. We hypothesized that motivated calves would consistently engage with cognitive
enrichment voluntarily over time and express directed natural behaviors, reflecting sustained
participation across repeated trials. Results demonstrated that calves consistently visited the
cognitive enrichment area across trials, with an average latency of 75.7 ± 47.0s from the pen to the
enrichment. Secondly, the calves spent a significant proportion of trial time within the enrichment
area at 65% (870.1 ± 21s). Lastly, all calves expressed a broad range of behaviors in line with their
natural exploration within the enrichment area , while the puzzle box treatment groups expressed
higher durations of behavioral expressions when compared to the control (F=11.7, p <0.0001).
Combined, these results indicate the calves’ motivations to voluntarily participate in a cognitive
challenge. While these are promising findings for cognitive enrichment and its applicability to
dairy calves, further work is needed to understand broader parameters. Specifically, how can social
dynamics influence enrichment interaction in groups, how can this type of enrichment be
implemented on farms, and what are the long- term effects to providing cognitive enrichment in
the early stages of development.
Keywords
Cognition, Cattle, Welfare, Environmental Enrichment, Puzzle Feeder
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1. INTRODUCTION
In contrast to their wild counterparts, animals in captivity tend to live in highly predictable
and structured environments where they are infrequently or inappropriately challenged (Morgan
& Tromborg, 2007; Wemelsfelder & Birke, 1997). Over the last decades, attention to animal
welfare has increased globally as a result of continued intensification of livestock production
systems, technological innovations, evolving dietary habits, and changes in consumer perception
(Alonso et al., 2020; Broom, 2022). The source of some of these welfare concerns are rooted in
the minimized environmental stimulation animals are receiving from their standardized and
unnatural environments. While highly efficient for monitoring and management, intensive housing
may lead to chronic boredom which in the long term may create health, performance and
behavioral problems (Wemelsfelder, 1993, Mason et al., 2007; Veissier et al., 2024). In addition to
boredom, animals housed in barren or restrictive housing are unable to perform many of their
species-specific behaviors which have been noted as a major source of stress leading to impairment
of health and overall welfare (Morgan & Tromborg, 2007). Consequently, initiatives to improve
animal care and their respective environments have been made with the goal to satisfy some of the
ethical implications associated with animal production systems (Alonso et al., 2020). One of these
improvements includes providing augmentations or alterations to the environment in the form of
enrichment. Environmental enrichment is defined by Shepherdson (1998) as an animal husbandry
principle that seeks to enhance the quality of captive animal care by identifying and providing the
environmental stimulus necessary for optimal psychological and physiological well -being.
Supplying animals living in intensive housing with some forms of enrichment can provide the
opportunity to explore a more sophisticated environment, gain more active control, and reduce
boredom and its negative consequences on well -being, health and behavior. (Manteuffel et al.,
2009).
On average, animals are highly motivated to explore and acquire resources under a variety
of conditions, even when resources and necessities are concurrently available with little or no effort
on the animal’s part (Wemelsfelder & Birke, 1997). Motivation in animals can be defined as the
internal drive of an animal to perform behavior as a result of their perceived physiological or
psychological state and studies point towards the importance of improving systems to allow
animals to act on these motivations (Jensen & Toates, 1993; Manteuffel et al., 2009; Muszik ,
2025). Research on animal motivation suggests that animals benefit from and may even prefer a
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more complex environment that allows for exploration and positive stimuli (Jensen & Toates,
1993; Morgan & Tromborg, 2007; Clark, 2017). While a complex environment is not always
feasible within a commercial setting, environmental enrichment is an acceptable alternative that
can provide interactive objects that reap similar benefits. Specifically, animals reared in enriched
housing are often less reactive, quicker to acquire tasks and better able to adapt to changes than
animals reared in perceptually poor environments (Zhang et al., 2022). However, in order to
properly benefit from an effective enrichment, a criterion must first be met. A successful
environmental enrichment should provide the animal with more control over their environment,
promote natural behavioral expression, support species -appropriate repertoires and allow the
animal to adequately deal with challenges (Mench, 1998; Veissier et al., 2024). Lastly, the
enrichment should allow for sustained engagement or be routinely modified/replaced to maintain
the animal’s interest.
Cognitive enrichment is a subset of environmental enrichment that refers to the structured
delivery of cognitively engaging opportunities that promote goal -directed behaviors, operant
learning, and perceptual discrimination in animals, thereby engaging evolved cognitive capacities
such as problem -solving, memory, and environmental assessment (Manteuffel et al., 2009;
Zebunke et al., 2013; Kleiber et al., 2023). By enabling operant learning and engagement with the
use of meaningful rewards such as food, water, social contact, cognitive enrichment allows animals
to exert agency, cope with their surroundings, and express natural behaviors. Cognitive enrichment
is unique from other environmental enrichments because it is intentionally designed to target
specific cognitive processes (like memory and learning) and aims to measure the otherwise
imperceptible process of cognitive stimulation (Shettleworth, 2010; Clark, 2017). It is crucial that
cognitive enrichment matches the level of challenge an animal requires fo r their cognitive skill
level such that the animal can be occupationally and psychologically satisfied (Wemelsfelder &
Birke, 1997; Kleiber et al., 2023). Specifically, simple puzzles can become rapidly disinteresting
without a mechanism to vary the challe nge, whereas puzzles of high difficulty can result in
frustration (Meehan & Mench, 2007). Thus, if the cognitive enrichment is not a good match for
the animal, its purpose is nullified, and the animal will not experience the intended positive effects.
Past research on the link between cognitive challenge and well -being has highlighted that a lack
of cognitive challenge in captive environments is, at best, a missed opportunity to increase welfare,
and at worst, a source of negative welfare (Meehan & Mench, 2007).
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While its application remains relatively uncommon, cognitive enrichment has been broadly
employed in species considered to possess advanced intelligence such as great apes (Clark, 2011;
Morimura, 2006), elephants (Foerder et al., 2011) and cetaceans (Harley et al., 2010). However,
emerging research demonstrates that taxa long assumed to be cognitively simple exhibit complex
cognitive abilities and may also derive benefits from opportunities to exercise them (Hagen &
Broom, 2004; Zentall, 2021). Farm animal species in particular have well-developed sensory and
cognitive abilities (Croney et al., 2003; Boissy et al., 2007) and could benefit from the positive
welfare outcomes associated with cognitive enrichment. Furthermore, introducing cognitive
enrichment from a younger age in the animal’s life has been studied to support wellbeing, promote
neural plasticity, and support cognitive development (Zentall, 2021; Salvanes et al., 2013).
Younger animals are more susceptible to developing new behaviors resulting from cognitive
activity than older ones (Milgram 2003). In turn, cognitive enrichment can support coping
behaviors for developing animals that are useful through adulthood. This is especially relevant for
populations that deal with stressful situations such a s displacement and environmental change.
One such animal that could benefit from the implementation of cognitive enrichment is a dairy
calf. Calves are at a critical stage in their development and often experience situations where they
need to adapt quickly to environmental change as they age. To experience their environments,
calves express different types of non -nutritive oral behaviors such as manipulating substrates of
their home pen in the form of licking, nibbling, biting or suckling (Le Neindre, 1993). Sometimes
these behaviors are perceived as negative because they can be damaging to the housing materials,
but these behaviors also serve as learning tools that are key to their neural processing.
Consequently, cognitive enrichment has the potential to redirect natural exploratory behaviors
while supporting the learning abilities and coping skills of calves.
While research has been conducted on cognitive abilities of calves, to the best of our
knowledge, no studies exploring cognitive enrichment for calves have been published to date.
While similar in name, cognitive tests and cognitive enrichment differ significantly from each
other. Firstly, the goals are different in that a cognition test focuses on eva luating cognitive
processes, abilities and performances and requires repeated testing of known individuals under
standardized conditions in a way that allows for noise caused by differences to be identified,
quantified and/or removed (Lauber et al ., 2006; Gaillard et al., 2014; Clark, 2017). On the other
hand, cognitive enrichment tends to have looser parameters that focus less on the outcome of the
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animal’s performance but more on how the enrichment influences the animal’s time budgets,
behaviors and motivations in the short and long term.
The main objective of this animal study is to investigate the effects cognitive enrichment
has on weaned dairy calves through analyzing behavioral measures of voluntary participation and
short-term behavioral reactions to enrichment exposure. The cognitive enrichment used consisted
of three puzzle boxes with varying solutions of intended equivalent difficulty provided on a
randomized and unpredictable rotation over the course of nine days. We hypothesize that motivated
calves will consistently engage with cognitive enrichment voluntarily over time and express
directed natural behaviors, reflecting sustained participation across repeated trials. We predict that
at the pen level, calves will choose to spend more time in the enrichment area than remaining
inside the pen. Secondly, we predict latencies to visit the enrichment and time spent interacting
will either increase or remain consistent over time. Thirdly, solving the box ability will not
influence the interaction levels of calves. Lastly, if calves are motivated to interact with the
cognitive enrichment we expect a diverse repertoire of exploratory behaviors across repeated trials.
This project intends to serve as a pilot study to begin understanding how calves react to and utilize
cognitive enrichment when the opportunity is available.
2. MATERIALS AND METHODS
2.1. Ethical Statement
All research procedures and the use of animals were approved by the Animal Care
Committee of McGill University and affiliated hospitals and research institutes (Protocol #MCGL-
10059).
2.2. Animals and Experimental Design
Ten female Holstein calves were paired together (5 pairs) in double pens (5.5 x 3m) based
on birth date and as pairs, were weaned and dehorned at the same time. Each pair of calves was
enrolled in the experiment a month after weaning and two months after disbudding (see Figure 1.
for enrollment details). Selection criteria was restricted to female Holsteins that were in good
health and had no complications from the dehorning process that would have affected the time of
enrollment. The study took place inter mittently from September to December 2024 and the
approximate age of the calves at the start of the experiment was 4 months (± 2 weeks). The calves
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were housed indoors in a heated calf barn at the Macdonald Campus Dairy Cattle Complex of
McGill University. The pens were organized in two rows of four with calves from adjacent pens
having visual, auditory and limited physical contact. Non- adjacent pens had visual and auditory
but no physical contact with one another. The pens were equipped with a straw bedded laying area,
brush enrichment and a water trough. All calves had ad-libitum access to water and were fed twice
daily (morning and evening).
Figure 1. Enrollment timeline of calf groups for the experimental period. Intermittently enrolled
based on age and number of weeks post dehorning.
2.3. Pre-Experimental Phase
2.3.1. Food Reward Habituation
Two weeks postweaning, calves were habituated to the novel food reward through a three-
day exposure process ( see Figure 2). The food selected as the reward for the experiment was a
mixture of locally acquired fresh green cabbage, bananas and red seedless watermelon. This
reward was justified through the consultation of a registered practicing veterinarian (Macdonald
Dairy Cattle Complex herd veterinarian), previous research (Detering, 1976; Mukodiningsih et al.,
2017), and the results of a supplementary preference test conducted on non-experiment calves.
The food rewards were kept unmixed and about ½ cup of each (125ml) was divided into
identical purple feed buckets (Fortiflex©: 16qt Hook over feeder, San Juan, Puerto Rico), one per
food option (3 total). The feed buckets were then placed in the food alle y in front of the calf pen
in a randomized order and a timer for 15 minutes began once the researchers had exited the barn.
A GoPro HERO11 camera (GoPro Inc., San Mateo, CA, USA) mounted on a tripod in front of the
pen recorded the behaviors of the calves during this time. After 15 minutes, there was a 30-minute
pause in which the buckets were removed, then returned for a second 15-minute sessions following
the same procedure as previously stated. This process was repeated for the following two days
(three total) such that the calves received overall six food exposures in randomized orders to avoid
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associating bucket positions with a particular food. Calves passed the food habituation phase if
both individuals within the pen consumed the food from the buckets at least once over the three -
day period. The food habituation was designed with a clause to add an extra day if the reward
options were not consumed by both calves in the pen after the three days, but this scenario did not
occur for the enrolled calves.
Figure 2. Timeline of calf food habituation, training period and cognitive enrichment (CE)
experiment durations. During each phase, data was recorded in the form of live observations.
Additionally, for food habituation and the CE experiment, video recordings were taken for later
analysis.
2.3.2. Training
Three days prior to the experiment’s start date, all the calves underwent a training and
habituation process using a simplified version of the puzzle box with no intentionally challenging
elements. The purpose of the training was to get the calves accustomed to entering the 0.8m
corridor behind the pen using the first door (D1), approach the enrichment area to interact, and exit
the area back into the pen via the second door (D2). Moreover, we wanted the calves to know
where the food reward was located so that they could be motivated and comfortable to seek it out
once the puzzle elements were present. A layout of the pen and experimental area can be found in
Figure 3.
For the three training days, the cognitive enrichment (CE) area was comprised of a 43cm
x 41cm wooden box with an open front that was mounted on a modified wooden fence post (see
Figure 4). The box was mounted at shoulder height of the calves (approximately 1.23m) and the
whole apparatus was fixed in place using two cut pipes secured to the pen gate. The calves were
unable to see or pass through the CE area because the apparatus was fitted with white coroplast
panels to close all visible gaps. For day 1, the box remained open faced but for day 2 and 3, we
equipped the front with a transparent Plexi- glass panel that had a rectangular hole cut into the
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lower half large enough to accommodate a calf’s muzzle (approximately 12 x 14cm). A
combination of two out of the three food reward options (cabbage x banana; cabbage x
watermelon; watermelon x banana) was randomly selected for each day and approximately 2 Tbs
of the cut and processed mixture was placed inside the box. Prior to the training start, any
remaining feed in the feed alley was removed for the duration of the training trial to promote
motivation for the food reward. The feed was then promptly returned after the trial was over.
Figure 3. Illustration of calf pen and the experimental area. Calves enter the corridor via Door 1
(D1), move down the corridor to the cognitive enrichment area (CE), then exit via Door 2 (D2) to
rejoin the main pen. Coroplast privacy panels (PP: 122 x 75cm; 122 x 47cm), hide the participating
calf from the main pen and are located on D2 and in front of CE. The panel door (PD: 76cm x
121cm) is located right behind D1to act as a physical barrier from the rest of the corridor.
The criteria for passing day 1 of training involved having each calf inside the pen enter the
corridor (either voluntarily of human-led), approach the CE area and retrieve the reward from the
box. Each calf had two attempts on day 1 and if an individual fa iled, she would receive further
training within the same day. There was an overall maximum session limit of 20 minutes (or 10
min/calf) to reduce stress if the animal was not responding well to the training. However, this was
not an issue we encountered across the five groups. The order of calves’ participation (entering the
enrichment area), the environmental status (weather and physical state of the barn) and disruptions
were recorded as live observations. Throughout the training process, three researchers were
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present: Person A, Person B and Person C. Person A was situated at the end of the corridor behind
the panel door and ensured the calf returned to the pen after visiting the CE area. Person B remained
inside the pen to moderate the individual CE area access and Person C was outside the pen taking
observations and giving cues.
Person A was trained to use an escalatory 5-step exit method for guiding the calves out of
the corridor once Door 2 was open. The exit method is described here because its data contributed
to our analysis. The procedure was as follows and Person A would only progress through the steps
if the calf did not exit the corridor: Step 1: For the first 30 seconds of Door 2 being opened, Person
A would not engage the calf. Step 2: After 30 seconds, Person A would move in front of the PD
and approach the calf while clapping and using vocal encouragement. Step 3: After another 30s,
Person A would add gentle physical touch in the form of rubbing and/or tapping the calf’s rump.
Step 4: After another 30s elapsing, Person A would gently but firmly push the calf towards the
Door 2 exit. Step 5: If another 30s go by, person B would assist person A to get the calf back in the
pen using a food lure or guiding with their hand.
Figure 4. Training box for day 1 (A) is an open face cube with no CE elements. The training box
used for day 2 and 3 (B) is structurally identical to the ‘day 1’ box with the addition of a Plexi -
glass panel fitted to the front with a hole cut out of the lower half to fit a calf’s muzzle.
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For days 2 and 3, calves had one 20- minute trial in which they were able to voluntarily
access the CE area individually. During this time, individual access was monitored and maintained
by researchers. The calves were able to go as many times as they could during the time limit and
the only restriction was that minimal requirement of each going at least once. If one of the calves
did not voluntarily visit the CE area by the 10-minute mark, she was encouraged to go using verbal
and light physical handling (rubbing or patting on the rump). The only change between the two
days was the addition of coroplast privacy panels ( see Figure 3) introduced on day 3, on Door 2
and the gate in front of the CE area, to create a visual barrier between the CE area and the pen. The
privacy panels were withheld until now under the premise that the calves would experience
minimal stress with the space being visually isolated, since they were previously habituated to the
area. If both calves in the pen were able to successfully retrieve the food from the box three visits
in a row over the course of the last two days, then they could proceed to the experimental testing
stage. If one or neither did not meet the requirements, additional training would be invoked until
the criteria was met. However, none of the calves in our cohort required additional training. Live
observations for days 2 and 3 of training included frequency of participation, order of participation,
behavioral observations (such as exploratory or fearful interactions) and environmental status. For
the control group of our cohort, they continued with day 3 training set up for the following nine -
day experimental period.
2.4. Experimental Phase
2.4.1. Puzzle Boxes
The cognitive enrichment for this experiment consisted of three different puzzle box doors
with varying solutions that were fitted onto the wooden box and mount used in training (see Figure
5). The puzzle boxes were designed to be solved using different oral manipulation actions that are
part of the calves’ natural exploratory behaviors. The puzzle box front panels were made of
transparent Plexi-glass and had colorful rope integrated into some sections of the door designs.
The rope was chosen to be a textur ed element that the calves can use to more easily orally
manipulate and interact with the puzzle door. The colors were chosen to be part of the calves’
visible spectrum (Phillips & Lomas, 2001) and act as an attractant to promote interaction.
Firstly, the Slide box (see Figure 5 A) had a door fitted on a railing and could be moved on
the horizontal axis using a plastic protrusion wrapped in red rope. In order to solve the box and
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access the food inside, the calf had to slide the door all the way to the left or right. Secondly, the
Push box (see Figure 5 B) had a door that moved on the vertical axis and had a thicker rectangular
ledge on the bottom that was outfitted with blue rope. The door could be opened by pushing the
door up until it connected magnetically to the top of the box and would remain ajar unless it was
pulled back down. Lastly, the Pull box (see Figure 5 C) door was completely smooth on the outside
and was designed to be opened using an external handle. The door was attached to a pully system
operated by a rectangular plastic block wrapped in red and white rope hanging off the end of a
string. The door could be opened by pulling the block in any direction to create tension on the sting
that in turn, pulled the door up. Similar to the Push box, the door had a magnet at the top of the
box that kept the door open once it reached the appropriate height.
Figure 5. The three puzzle boxes: Slide box (A), where the door moves on the horizontal axis.
Push box (B), where the door moves on the vertical axis. Pull box (C), where the door moves on
the vertical axis when manipulating the multi-directional handle.
2.4.2. Experimental Procedure
The experimental groups had the opportunity to experience all three boxes over the course
of nine days. The order in which the puzzle boxes were presented to each group was partially
randomized through a random number generator with a restriction on consecutive box repeats. The
order was randomized because the puzzles were designed to be of equal difficulty level and not a
ranked order. The frequency of box swapping during the nine -day experimental period varied
depending on when the calves met the set criteria. The criteria made it so once a box design was
solved (ie: opening the door) three times consecutively by at least one of the calves in a respective
pen, the box design was changed to another. This had the potential to occur either over the course
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of two trials or one. We chose to go with three consecutive successes because that assumed that
the solving ability was not a coincidence past this point. Moreover, we did not want a higher
success rate threshold in order to keep the novelty of challenge and avoid the puzzles becoming a
less cognitively stimulating operational enrichment. If a box was not solved according to the
criteria after 6 trials (3 days), then the box design was changed to maintain the novelty.
The experimental procedure began each day at around the same time for standardization.
The procedure was identical in format for both control and experimental groups save the type of
box presented in the CE area. Calves participated in two 20-minute cognitive enrichment trials per
day (18 trials total), both of which followed the same procedure for all 9 experimental days. The
daily trials were separated by a 10-minute intermission during which calves were denied access to
the CE area, and all personnel vac ated the barn to minimize external influence. Each trial began
once all cognitive enrichment elements were installed, the remaining food was moved away from
the pen and the cameras were set to record. The CE set up followed the day 3 training set -up,
except one of the puzzle boxes replaced the Plexi-panel box front for the experimental groups (see
Section 3.3.4.1. for details on boxes). Three cameras were used to record the experimental trials:
two GoPro HERO11 units mounted in opposite corners of the double pen for a wider view of the
pen and corridor, and one AXIS M5074 PTZ network camera (Axis Communications AB, Lund,
Sweden) positioned directly above the CE area for a closer view of the enrichment area (see Figure
3). The 20-minute timer would start once Door1 was fully open. The voluntary participation and
one-at-a-time access system was identical to that of the training phase and all calves had at least
one CE interaction per trial. The only time researchers interfered in the calf voluntary participation
was if both calves tried to enter the corridor at the same time or if a calf needed to be encouraged
to meet the minimal access requirement. If two calves tried to enter at the same time, Person B
would use their best judgement to hold back the calf that is furthest away from entering the
corridor.
Each time a calf entered the corridor to access the cognitive enrichment, she had a
maximum of three minutes to solve the puzzle. This time limit was to maintain interest in the
cognitive enrichment. The end of a calf’s visit was determined by opening Door 2 for the calf to
return to the home pen under four scenarios. First, if the maximum three minutes of interaction
was reached. Second, 30 seconds after the calf fully consumes the reward inside the box. Thirdly,
if the calf has disengaged with the CE area for longer than 15 seconds (even when the puzzle was
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unsolved). Fourthly, if we observed a false visit, which was when two calves entered the corridor
at the same time or a calf turned around in the corridor. With false visits, the 5 -step exit method
was skipped, and the visit was promptly terminated to avoid possible injury. Each time a box was
solved or assisted solved (see below for details) during the trials, the reward inside the box would
be replenished, and the puzzle would be reset before Door 1 would re -open for calf voluntary
access.
In order to promote engagement with the puzzle boxes, a randomized assisted solve method
was deployed for calves unable to solve the puzzle. If a calf consecutively failed to solve the puzzle
and ceased to interact with the cognitive enrichment elements, we would open the box door at the
2-minute mark. This procedure was applied only after 2- 3 consecutive failed attempts and
randomly selected, to avoid discouraging puzzle interaction. The calf then had a maximum of one
minute to approach and take the reward from the box. If she did not retrieve the reward, Door 2
would open and the calf would be returned to the pen. There was no endpoint for if calves
continuously failed, thus calves would only be removed from the experiment under health/ welfare
reasons. However, we do acknowledge that continuous failures carry the potential to frustrate and
stress the animals. We tried to mitigate this outcome with the randomized ‘assisted solves’ that
would occasionally provide the calf with food reward regardless of performance.
2.5. Measures
2.5.1. Behavioral Measures
Live observations were taken to record the frequency and order of participation, in addition
to the solving rate of the puzzle boxes as a pass/fail during the trials. The PTZ video files were
used to record behavioral interactions the calves had with the c ognitive enrichment and
surrounding area, while the GoPro video files were used for recording calf behavioral measures
within and around the enrichment area and corridor. The measures we took were the latency to
approach the enrichment, the durations of visits, behaviors and calf exits (Door 2 open), the
participation frequency and success rate (defined in Table 1, Table 2). The behaviors listed above
were analyzed through video annotations completed by two blind observers using the software
program Noldus Observer XT 14 (Noldus, 1991). The observers were trained by an ethology expert
using a series of practice videos and a gold standard video inclusive of all behaviors outlined in
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the ethogram. Inter- and intra-observer reliability was checked within the software program every
10 videos using the gold standard, to ensure a minimum of 85% reliability.
Table 1. Type and description of behavioral measures taken during live observations and video
analysis.
Behavioral Measure Description
Latency to approach* Time it takes for the focal calf to approach and contact the CE apparatus
during each trial when given the opportunity to do so. Each latency starts
when Door 1 is open and unobstructed, then stops when the calf initiates her
first physical CE interaction. Specifically, touching with any body part or
sniffing with muzzle at 1–10 cm from the object (Nawroth et al., 2017)
Duration * 1)Visit duration is from when the calf enters the corridor and initiates her first
interaction with the CE to when she exits.
2) CE interaction duration is time spent interacting directly with the puzzle
box.
3) Time it takes for a calf to exit the enrichment area once Door 2 is open.
Participation frequency
(Visits)
The number of times each calf visits the CE area per trial. It is inclusive of
voluntary and encouraged visits. Excludes false visits if no CE contact is
made.
Success rate* Measured in ‘pass (1)’ or ‘fail (0)’.
Pass= The calf opens the puzzle box with no external aid during a visit.
Fail= The calf is unsuccessful at opening the puzzle box within a visit.
*= linked to visits which are the participation frequency within a trial.
Weather conditions were recorded daily to gather contextual information that may explain
potential outliers and unexpected results. Prior to each trial, the temperature (°C) and wind speed
(mph) inside the barn were recorded. Furthermore, any deviations from standard routine such as
veterinary visits, off-schedule cleanings or feedings and loud external disturbances were also
recorded.
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Table 2. Ethogram of behavioral measures including type of behavior and description. This
ethogram was used for observer training and analysis of calf behaviors in the CE area.
3. STATISTICAL ANALYSIS
3.1. Raw Data Manipulation
The latencies to interact with the cognitive enrichment were analyzed to examine if they
changed through time and if there was a relationship to success rate. Since success rate was initially
recorded as “pass/fail”, we converted the data to binary 0=fail and 1=pass denotation. Latency
times were expressed as seconds. Since the pair housed calves were provided with enrichment
access at the same time, we had to subtract visit duration of one calf from the pen mate’s latency
if overlap occurred. For example, if Calf 1’s first and second visit sandwiched Calf 2’s first visit,
Category Behavior Description
Interaction
with CE
Sniffing Nose/muzzle is close to enrichment (within one muzzle length), while
the calf inhales and exhales in a short repetitive manner (Manfre et al.,
2024; Westerath et al., 2009). Slight movements of the nostrils may be
visible, directed towards the CE apparatus.
Licking Tongue is visible outside of mouth and is in contact with surface/CE
Materials
at least once (Duve & Jensen, 2011).
Biting Calf grabs at surface/CE material(s) using mouth/jaw. Movement of lips
or teeth over the surface/ CE material(s) is visible. Includes ‘pull’ actions
in which the calf bites a surface or object and pulls it in a direction,
thereby displacing it from its original position.
Pushing Calf uses her muzzle to press against a surface or object and exert a level
of force against it (can vary from mild to aggressive). This can be in an
upward, downward, left, right or forward action.
Head and neck
rubbing +
butting*neck
The calf contacts and rubs head or neck on a surface in a repetitive up-
down or side to side manner (Ugwu et al., 2021; Whalin et al., 2022) or
repeated bumps against the object (Westerhath et al., 2009).
Withdrawal
(point event)
Calf abruptly pulls away with ears forward and eyes widened on the
target. Often associated with a fear response and not to be confused with
disengaging interaction (Whalin et al., 2022).
Eating Calf must have some part of the muzzle or tongue inside the box. Eating
can be defined as taking food into the mouth followed by moving jaw in
a chewing motion and swallowing (Mac et al., 2023). If eating outside
the box, code as a non-CE interaction.
Other Any other behaviors not specified in the ethogram.
No
Interaction
Standing/ walking Calf is either standing on all four feet with minimal body displacement
or directionally walking and not interacting physically with the
environment. Includes self-grooming in which the calf is using her
tongue to lick parts of her body or using her feet to scratch an itch.
Environmental
interaction
Any type of interaction with the surrounding environment and anything
that is not the puzzle box or associated elements. This includes the floor,
the CE mount, Privacy panels, metal gate, researcher, walls and another
calf.
Extra In pen Calf has put her two front feet into the home pen. If she backs back into
the corridor (ie: back feet in the pen first), take the final time she puts her
front feet into the pen as the code.
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then we would subtract Calf 2’s visit-one duration from Calf 1’s visit-two latency. This is because
during a calf visit, the CE area is unavailable to the other pen mate since the doors are closed.
Therefore, we removed the latency time of when the access was barred for a more accurate
representation of their voluntary participation. All durations were expressed in seconds. The
duration proportions for two analyses were calculated directly in R and added to the data table.
Firstly, the total group proportio n of time spent in the CE area was calculated by adding the CE
area total durations for both calves within a group and then divided that number by the total trial
time which was then multiplied by 100 to get the proportion in percentage. This was done because
calves within a group affected each other’s individual CE area durations and in turn, the total
proportion of total trial time spent in the CE area. Secondly, we took proportions for direct
interaction within the CE area. This was calculated by dividing the total direct interaction duration
of calves (at the individual level) by the total CE area duration and multiplyin g by 100. This was
done at the individual level because the other calf does not have an effect on the proportion of CE
area time spent interacting directly with the puzzle boxes. For descriptive stats, we used the raw
data from Door 2 exit durations categorized in 30 second time increments representative of the 5-
step exit strategy to look for trends. For the behavioral data, we analyzed the frequency and
durations of all the behavioral expressions outlined in the ethogram.
3.2. Data Analysis
3.2.1. General Data Analysis
Descriptive stats for visualizing trends in data for durations were conducted through Excel
(Microsoft Corporation, 2024). All statistical analysis was performed in R Studio version 4.4.1 (R
Core Team, 2023). The following packages were used: dplyr (1.1.4; Wickham et al., 2023), ggplot2
(3.5.1; Wickham, 2016), lme4 (1.1-35.5; Bates et al., 2015), car (3.1-2; Fox & Weisberg, 2019),
lmerTest (3.1-3; Kuznetsova et al., 2017), emmeans (1.10.4; Lenth, 2023), nlme (3.1-166; Pinheiro
et al., 2023), gridExtra (2.3; Auguie, 2017), the tidyverse collection (2.0.0; Wickham et al., 2019)
and the conflicted package (1.2.0; Wickham, 2021) which was used to manage function name
conflicts. Packages specific to individual tests and analyses are detailed in the sections below.
The same modelling methodology was used for all variables. It started with fitting a model
using the try function (R base package) to allow error recovery, starting with a simple model and
then gradually adding factors (fixed, random), nested factors (fixe d, random), factors interaction
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(fixed), and covariance structure for repeated measures, until models that failed to run and why
were identified. Most model failures were due to factors being confounded and the model being
too complex. Hence, models that best represented the experimental design and yielded no errors
in the prior step were selected to continue. In a second step, because the data contained multiple
measures from the same subject, residual independence was assessed with the autocorrelation
function (ACF) in conjunction with the partial autocorrelation function (PACF). Based on the
significance and the pattern of the correlation observed in the ACF and PACF graphs, the nature
of the required covariance structure was defined or confirmed not necessary if no correlation was
detected. All variables in the latency and duration analysis had no residual dependence hence did
not benefit from the addition of a covariance structure in the model and were analyzed with a
simpler model with fixed effects and a random intercept. As for the variables in the behavior
analysis, residuals were not independent so an attempt to fit the best covariance structure to control
for the dependency of residuals was conducted but failed to find a structure that would handle the
residual dependency either because it was not a good fit (did not improve the model) or failed to
run because of the unbalanced data. Other options were attempted to handle model
misspecification such as robust SE, GEE, robustlmm, and addition of a random slope but none of
the analysis worked likely due to the small sample size, and complexity of the model. Thus, the
final model for the behavior analysis does not completely handle residual dependence and we
acknowledge the potential for type 1 error inflation boosting inference.
Once the final model determined for all analysis types, the normality and variance
homogeneity were assessed visually for all variables using Q -Q plots, and histograms. When
normality was not met and/or the variance shown heteroscedasticity, the appropriat e data
transformations were applied (Table 3). Statistical significance of fixed effects was evaluated using
Type-III ANOV A (Satterthwaite’s method) for denominator degrees of freedom. For post-hoc
pairwise comparison, a Tukey, Bonferroni, Dunnett or Scheffe correction was applied based on the
type of contrast. Finally, to investigate systematic trends of variables across trials, we applied
polynomial contrasts and assessed the significance for linear, quadratic and cubic trends. All
statistical results are reported using transformed data. Significance was declared at P ≤ 0.05, and
tendencies were set between 0.1 and 0.05.
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3.2.2. Latency Analysis
The latencies of calves to access the CE area on the individual level, was done using a
linear mixed-effects model with Trial, Success Rate (SR), and Group as fixed effects. The fixed
effect of the interaction between Trial and Success Rate was included to assess whether the effect
of Success Rate varied across trials. To account for the hierarchical structure of the data and
repeated observations, we included random intercepts for Visits nested in Trial (experimental
setup) and Calf nested in Group. Post -hoc pairwise comparisons were conducted using Scheffe
adjustment for analysis. The final model was specified as:
Latency
ijkpm= µ + Triali + SRj + Triali*SRj + Groupk + Visitpi + Calfmk + ϵijkpm
Where i= trial number (1-18), j= Success Rate level (0,1) p= visit (1-8), m=calf (1-8) and k= group
(1-4 treatment groups). µ= the intercept and 𝜀𝜀 is the residual error term. Lastly, in order to further
investigate systematic trends across trials, we applied polynomial contrasts (linear, quadratic,
cubic) to the Trial factor by Calf, and by Success Rate.
3.2.3. Durations Analysis
The analysis of durations was done in four parts. Post -hoc pairwise comparisons were
conducted using Bonferroni adjustment for analysis.
3.2.3.1. Is The Total Time Spent in The CE Area Different From 0 According to Box Type. The
aim of the first analysis was to determine whether calves voluntarily spent significant time in the
cognitive enrichment (CE) area, across trials and with the different box types, compared to 0. To
address this, we analyzed the total duration of CE area interactions for each group
(CEareaTdurs_sum) using a linear mixed -effects model. Trial and Box were included as fixed
effects, and Group was included as a random effect to account for variability between experimental
groups. Polynomial contrasts were applied to examine trends in CE area durations across trials.
The model was specified as follows:
C
EareaTdurs_sum𝑖𝑖𝑖𝑖𝑖𝑖= µ + Trial𝑖𝑖+ Box𝑖𝑖+ 𝐺𝐺𝐺𝐺𝐺𝐺𝐺𝐺𝐺𝐺𝑖𝑖+ 𝜀𝜀𝑖𝑖𝑖𝑖𝑖𝑖
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Where i= trial number (1-18), k= group (1-4 treatment groups) and n = box (slide, push or pull).
µ= the intercept and 𝜀𝜀 is the residual error term. For trend visualization, we applied polynomial
contrasts to observe the durations in the CE area in time (by trial).
3.2.3.2. Effects of Trial and Box type on The Proportion of Time Spent in The CE Area. For the
second analysis, we investigated if the proportion of time spent in the CE area (Perc_CEarea_sum)
at the group level differed significantly based on box type, using a linear mixed model. Fixed
effects included Trial and Box, while an intercept for Group was included for variation between
experimental groups. The model was:
Perc_CEarea_sum
ink= µ + Triali + Boxn + Groupk + ϵink
Where i= trial number (1-18), k= group (1-4 treatment groups) and n = box (slide, push or pull).
µ= the intercept and 𝜀𝜀 is the residual error term.
3.2.3.3. Interaction Type within the CE Area. The third analysis on the durations was conducted
to understand how calves were spending their time in the CE area. Specifically, we looked into the
interaction type which was split into either interacting directly with the enrichment or not
interacting (environmental interaction or standing/walking). The durations of interaction type were
assessed using a linear mixed -effects model with fixed effects Trial, Group, Interaction type
(IntType), Box, and the IntType*Box interaction. The random effect was Calf. The model was
specified as:
Dur
iknrm= µ + Triali + Groupk + IntTyper + Boxn + IntTyper*Boxn + Calfmk + ϵiknrm
Where i= trial number (1 -18), k= group (1- 4 treatment groups), n= box (slide, push or pull), r =
Interaction type (Interacting with the CE directly or not) and m= calf (1-8). µ= the intercept and
𝜀𝜀 is the residual error term. In addition to the mixed model, polynomial contrasts were applied to
the trial factor for both interaction types.
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3.2.3.4. Effects of Trial, Group and Box Type on The Proportion of Time Spent Interacting with
the CE. For the fourth and final durations analysis, we used a linear mixed effects model to assess
the percentage of time spent directly interacting with the cognitive enrichment in time with fixed
effects of Group, Trial, and Box. The random effect was Calf. The model was as follows:
Perc_IntCE
iknm= µ + Groupk + Triali + Boxn + Calfmk + ϵiknm
Where i= trial number (1-18), k= group (1-4 treatment groups), n = box (slide, push or pull) and
m=calf (1-8). µ= the intercept and 𝜀𝜀 is the residual error term. We also applied polynomial contrasts
to investigate any possible trends for interaction with the enrichment across trials.
3.2.4. Behavioral Analysis
We separated the behavioral analysis into four main parts. The first two analyses looked at
behavioral frequencies with and without accounting for treatment -factor. The other two analyses
were on total durations of behaviors with and without accounting for treatment-factor. We chose
to use both frequencies and durations because we were interested in the magnitude of behaviors
expressed in addition to how long they performed each behavior. For both frequencies and
durations, we did post -hoc pairwise comparisons with Tukey adjustment when excluding
treatment-factor and Dunnett adjustment when including treatment-factor. We are initially
excluding control to look at the differences specifically between puzzle boxes and then including
control when aiming to look at the difference between treatments per behaviors. We decided to
compare the treatment groups in the behavioral expressions analysis to note if the cognitive
enrichment reveals differences in results from the control group.
3.2.4.1. Behavioral Frequencies – Excluding Treatment . The model used for behavioral
frequencies when excluding treatment from the model had fixed effects of Trial, Behavior, Box
and Behavior*Box. The random effect was Calf. The model was as follows:
Frequency
ilnmk= µ +Triali + Behaviorl + Boxn+ Behaviorl*Boxn +Calfmk + ϵilnmk
Where i= trial number (1-18), k= group (1-4 treatment groups), n = box (slide, push or pull), m=calf
(1-8), and l = eight of the behavioral expressions (Sniffing, licking, biting, head/neck rubbing,
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environmental interaction, standing/walking, pushing and eating). µ = the intercept and 𝜀𝜀 is the
residual error term.
3.2.4.2. Behavioral Frequencies – Including Treatment . The model used for behavioral
frequencies when including the treatment column had fixed effects of Trial, Behavior, Treatment,
Behavior*Treatment and a random effect of Calf. The model was as follows:
Frequency
iltmk= µ +Triali + Behaviorl + Treatmentt + Behaviorjl*Treatmentt + Calfmk + ϵiltmk
Where i= trial number (1 -18), l = eight of the behavioral expressions (Sniffing, licking, biting,
head/neck rubbing, environmental interaction, standing/walking, pushing and eating), m =calf (1-
8), k= group (1-4 treatment groups) and t= the treatment group consisting of either the control box
or the puzzle treatment boxes. µ= the intercept and 𝜀𝜀 is the residual error term.
3.2.4.3. Behavioral Durations – Excluding Treatment. The model used for behavioral durations
when excluding the treatment column had fixed effects of Trial, Behavior, Box and the
interaction between Behavior*Box. The fixed effect was Calf. The model was specified as:
Durations
ilnmk = µ + Triali + Behaviorl +Boxn + Behaviorl*Boxn + Calfmk + ϵilnmk
Where i= trial number (1-18), k= group (1-4 treatment groups), n = box (slide, push or pull), m=calf
(1-8), and l= all nine of the behavioral expressions (Sniffing, licking, biting, head/neck rubbing,
environmental interaction, standing/walking, pushing, eating and withdrawal). µ = the intercept
and 𝜀𝜀 is the residual error term.
3.2.4.4. Behavioral Durations – Including Treatment. And finally, the model used for behavioral
durations when including the treatment column had fixed effects of Trial, behavior, Treatment,
Behavior*Treatment and a random effect of Calf. The model was:
Durations
iltmk= µ +Triali + Behaviorl + Treatmentt + Behaviorjl*Treatmentt + Calfmk + ϵiltmk
Where i= trial number (1-18), l = all nine of the behavioral expressions (Sniffing, licking, biting,
head/neck rubbing, environmental interaction, standing/walking, pushing, eating and withdrawal),
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m=calf (1-8), k= group (1-4 treatment groups) and t= the treatment group consisting of either the
control box or the puzzle treatment boxes. µ= the intercept and 𝜀𝜀 is the residual error term.
Table 3. Data transformation to reach normality of residuals.
Ethogram
Component
Analysis Transformation
Latencies In time
With success rate
NA
Sqrt
Durations In the CE area between boxes compared to 0
Interaction-type between boxes compared to 0
CE area between boxes
Interaction-type between boxes
NA
NA
NA
NA
Behaviors Frequency between boxes
Frequency between treatment groups
Durations between boxes
Durations between treatment groups
NA
NA
Log
Log
4. RESULTS
4.1. Latency to Interact
The latencies to interact with the cognitive enrichment for the treatment groups were
assessed according to trial, group and success rate while accounting for variation among calves
and visits. There was an initial significant effect on the interaction between trial and success rate
(F= 1.67, p = 0.047). However, the post-hoc comparison revealed that none of the simple effects
between success rate and trial for the latency remained significant after adjusting for multiple
comparisons (all p>0.05). Estimated marginal means indicated that latency inconsistently
fluctuated in time with success rate. Overall, the shortest latency recorded for a trip to the CE area
was 1.80s while the maximum latency recorded was 708s (see Figure 6 for latency distribution).
Across all trials, the mean latency was 75.7 ± 47.0s.
To further our understanding of the calves’ motivations, we descriptively assessed the raw
data latencies of encouraged visits to those where calves voluntarily participated ( see Figure 7).
Calves voluntarily participated for 87% of the total visits across trials with an average latency of
21.0 ± 5.20s. On the other hand, calves were encouraged for 13% of the total visits across trials
with an average latency of 362 ± 26.0s. The average latency when succeeding was 72.1 ± 23.7s
and for failing it was 78.5 ± 26.1s.
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Figure 6. Boxplots showing the distribution of average latency (s) to interact with the cognitive
enrichment (CE) by calf across 18 trials. Each box represents the interquartile range (25th –75th
percentile) and the line inside the box indicates the median. Dots represent individual trial
averages. The shortest latency recorded was 1.80s by Calf 7 , and the longest was 708s by Calf 5 .
Across all calves and trials, the mean latency (red line) was 75.7 ± 47.0s.
To examine trends in latency across trials, a polynomial contrast was conducted. The
analysis revealed a significant cubic trend ( t= 3.02, p = 0.003), whereas the linear and quadratic
trends were not significant (all p > 0.10). These results suggest that latency did not change
monotonically across trials but followed a nonlinear pattern with multiple inflection points,
consistent with complex variable latency responses of calves throughout testing. A second
polynomial c ontrast was performed on latencies by success rate to visualize if there were
significant trends based on if the calves succeeded (1) or failed (0) the puzzle box. Results
demonstrated that succeeding at the puzzle box had a positive linear trend of latencies across trials
(t= -1.99, p= 0.05) and a significant cubic trend (t= -2.14, p= 0.035). On the other hand, failing the
puzzle box gave the latencies across trial a significant cubic trend (t= 2.70, p= 0.008). These results
indicate no clear differentiation in latency trend between a success rate of 0 (fail) and success rate
of 1 (success) across trials. Thus, latency tended to fluctuate across trials independently of success
rate.
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Figure 7. The proportion of voluntary visits to the cognitive enrichment area per calf averaged
across all visits. The results demonstrated that calves voluntarily participated for an average of
87% of the total visits across trials (red line).
4.2. Durations Analysis
4.2.1. Is The Total Time Spent in The CE Area Different From 0 According to Box Type
Our first analysis assessed whether calves spent a significant amount of time in the
cognitive enrichment area for each Box Type (push, pull, slide) across all Trials (1 –18). On
average, calves at the group level spent 65% (870 ± 21.0s) of the total trial time (1348s) utilizing
the cognitive enrichment area, compared to remaining within the pen (35%; 478 ± 21.0s).
The linear mixed model revealed that compared to 0, calves spent a significant amount of
time in the CE area for all the puzzle boxes (Slide: 748 ± 57.3s, t= 13.05, p <0.0001; Push: 894 ±
51.6s, t= 17.3, p<0.0001; Pull: 913 ± 47.1s, t =19.4, p<0.0001), while each trial was significantly
different from 0 (range from 663 ± 88.5s to 1017 ± 87.6s; t= 8.13 to 11.61; All p<0.0001). These
Results
suggest that engagement with the cognitive enrichment area fluctuated over repeated
exposures. For a summary of the duration results, see Table 4.
4.2.2. Effects of Trial and Box type on The Proportion of Time Spent in The CE Area
The effect of trial on the proportion of time spent in the CE area was not significant (F =
1.44, p = 0.158), indicating that time in the CE area remained consistent over time. In contrast,
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box type significantly affected the proportion of time spent in the CE area ( F= 3.98, p = 0.025).
Pairwise comparisons showed that calves spent significantly more time with the pull box (68.5 ±
3.8%) than with the slide box (58.6 ± 4.4%; t = 2.73, p = 0.027), whereas differences between the
pull and push boxes (68.5 ± 3.8% vs 63.3 ± 4.1%; t= 1.6, p = 0.35) and between the push and slide
boxes (63.3 ± 4.1% vs 58.6 ± 4.4%; t= 1.94, p = 0.71) were not significant.
4.2.3. Interaction Type within the CE Area
Then, we compared the duration calves spent interacting directly with the puzzle boxes
versus the surrounding environment within the CE area, across trials and box types. The model
revealed no significant main effects of Trial (F= 0.61, p = 0.89), or Box type (F= 2.13, p = 0.12).
The difference in duration between interaction types (direct interaction vs. non-direct interaction
with the puzzle boxes), had a tendency towards being significant (F= 2.83, p = 0.094), with a mean
comparison suggesting that calves spent slightly more time interacting with other elements of the
environment (225 ± 34.2s) compared to directly with the enrichment (201 ± 34.2s). No significant
interaction was found between interaction type and box type (F= 1.52, p = 0.22).
To explore trends in overall engagement with the CE area a polynomial contrast was
conducted. No significant linear ( t= 0.68, p = 0.50) or quadratic ( t= 0.65, p = 0.51) trends were
observed. A tendency for a cubic trend ( t= –1.74, p = 0.083) suggested minor fluctuations in
engagement over time. Overall, the results indicate that calves maintained relatively consistent
durations of engagement within the CE area across repeated exposures, with no clear directional
or cyclical pattern over time.
To further investigate the possible trend between interaction type and trial, a polynomial
contrast was used on the predicted mean durations of calves by interaction type (directly interacting
with the puzzle boxes and not interacting directly with the boxes). For direct puzzle box
interactions, there was a tendency towards a cubic trend ( t= –1.80, p = 0.073), while all other
effects were nonsignificant (p > 0.1). This suggested that direct interaction with the puzzle boxes
varied, but without a consistent directional change over time. Secondly, durations spent interacting
with the surrounding environment showed no meaningful trend patterns (p > 0.05 for all contrasts).
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4.2.4. Effects of Trial, Group and Box Type on The Proportion Time Spent Interacting with The
CE
No significant effects of Trial (F = 1.39, p = 0.15), or Box Type (F = 1.35, p = 0.26) were
detected on the proportion of time spent interacting with the puzzle boxes. Estimated marginal
means indicated that calves interacted directly with the boxes for an average of 43 ± 7.9% of the
time spent in the enrichment area.
To further our understanding, a polynomial contrast was conducted to examine changes in
the proportion of time calves spent interacting with the puzzle boxes across repeated trials,
averaged over groups and box types. No significant linear (t= 1.27, p = 0.21) or cubic (t= –0.45, p
= 0.65) trends were detected. However, a significant quadratic trend was observed ( t= 2.20, p =
0.030), indicating that interaction with the puzzle boxes increased during the initial trials, peaked
mid-series, and decreased slightly in later trials.
Table 4. Summary of results reporting the mean ± SE for each duration analysis performed with
the effect of each variable tested (Trial, Box, Interaction Type and Interaction Type* Box) plus
the associated p-values.
Mean ± SE
Analysis
Trial Box
(averaged across
all three)
Interaction
Type
Interaction
Type*Box
Total duration in CE area (s)-
compared to 0
p-value
851.6 ± 20.6
<0.0001
851.7 ± 30.1
0.1
213 ± 20.5
>0.1
213 ± 24.2
0.09376
213.2 ± 15.3
>0.1
Total duration in CE area (%)
p-value
61.6 ± 0.15
0.158
63.5±0.24
0.02508
-
-
-
-
Interaction with CE (%)
p-value
54.8 ± 0.15
>0.1
46.6 ± 0.2
>0.1
-
-
-
-
4.2.5. Reluctance To Leave the CE Area
To further investigate the motivation of calves to remain in the enrichment area, we
summarized the raw data durations of Door 2 being open ( see Figure 8). We used this data to
visualize the proportions of how long it took calves to exit the CE area across visits and trials.
Results
showed that 50% of the time (175 times), calves needed maximum encouragement and
remained in the CE area over 91s past Door 2 being opened (step 4-5: gently pushed out or needed
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extra help from another person). Furthermore, calves remained in the CE area over 30s, 95% of
the time (Steps 2-5; 329 times), meaning the researchers needed to intervene to get the calves to
re-enter the pen.
Figure 8. Proportion of how long it took the experimental calves to exit the CE area and re -enter
the pen once Door 2 was opened via the 5-step handling method. The green to red color transition
is to represent the increasing intensity of each handling step as they progress from 1-5.
4.3. Behavioral Analysis
4.3.1. The Effect of Treatment on Behavioral Expression
A significant Behavior frequency*Treatment interaction ( F= 7.72, p < 0.001) was found,
indicating that the type of behavior expressed varied depending on if the calves received puzzle
boxes or if they got the control box. However, the post -hoc comparison revealed that none of the
simple effects between behavioral frequencies and treatment type were significant after adjusting
for multiple comparisons (all p>0.05). See supplemental material Table S1. for detailed results of
the treatment pairwise comparison. Estimated marginal means demonstrated that overall, sniffing
(Control: 14.13 ± 2.44; Puzzle boxes: 17.10 ± 1.21) and environmental interaction (Control: 12.92
± 2.44; Puzzle boxes: 11.22 ± 1.21) frequencies were among the most frequently expressed
behaviors across groups, whereas biting, pushing, and withdrawal occurred infrequently (<4%).
5%
16%
28%27%
24%
Step 1 (0 -30s) Step 2 (31 to 60s) Step 3 (61 to 90s)
Step 4 (91 to 120s) Step 5 (121+s)
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The interaction between behavior durations and treatment was found to be significant
(F=11.7, p<0.0001). Post-hoc contrasts comparing treatment (puzzle boxes) and control groups
within each behavior (averaged across trials) revealed significant treatment-related differences for
some behaviors. Calves with the puzzle boxes performed biting (estimate = 1.26 ± 0.44, t = 2.86,
p = 0.013), pushing (estimate = 1.33 ± 0.44, t = 3.01, p = 0.010) behaviors for a longer duration
than controls, and a tendency for licking (estimate = 0.81 ± 0.44, p = 0.091). Eating tended to be
a lower duration in the treatment group (estimate = −0.90 ± 0.44, p = 0.063) than control. No
significant differences between treatments were detected for environmental interaction, head/neck
rubbing, sniffing, or standing/walking (p > 0.15 for all), though visual differences can be observed.
Overall, these results indicate that the cognitive enrichment treatment selectively influenced
specific behavioral expressions, particularly the oral manipulation behaviors, while overall
engagement remained consistent across trials. See supplemental material Table S2. for detailed
Results
of the treatment pairwise comparison.
4.3.2. Behavioral Expression with Effect of Puzzle Box Type
The results revealed a significant main effect of the Behavior frequency*Box Type
interaction (F = 4.30, p < 0.001). The significant Behavior frequency*Box interaction
demonstrated that the relative expression of behaviors differed between box types. Random effects
indicated moderate variability among calves (SD = 2.92). Overall, all of the nine behaviors were
expressed to varying degrees across all box types. Behaviors such as sniffing , licking, and
environmental interaction were associated with higher engagement frequencies, whereas
head/neck rubbing, withdrawal, and pushing were expressed less frequently. Specifically, sniffing
was the most frequently expressed behavior across all boxes (Slide= 17.6 ± 1.48; Push= 16.7 ±
1.35; Pull= 17.2 ± 1.27), whereas withdrawal was the least frequently expressed (Slide= 0 ±1.48;
Push= 0.2 ± 1.35; Pull= 0.3 ± 1.27). Post-hoc Tukey-adjusted comparisons confirmed that sniffing,
licking, and environmental interaction differed significantly from most other behaviors (p < 0.001),
representing the primary exploratory responses to the puzzle boxes and CE area.
The results revealed significant effects of Behavior duration*Box Type (F=6.37, p<0.001),
demonstrating that the effect of box type on engagement duration depended on the specific
behavior performed. Estimated marginal means showed that environmental interaction was
associated with the longest engagement durations across all box types with an overall average of
153 ± 30s. Apart from environmental interaction, sniffing and eating were the two other behaviors
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performed for longer durations for all puzzle boxes. For example, sniffing was performed for an
average of 52.9 ± 11s (pull box), 44.2 ± 10s ( Push box) and 37.52 ± 10s ( Slide box). For the
distribution of means for all behaviors according to box type, pairwise comparisons indicated that
there were some significant differences in behaviors between puzzle boxes. For instance, pushing
occurred longer on the P ush ( t= -4.02; p=0.01) and S lide box ( t= -5.358; p0.9).
5. DISCUSSION
The aim of this study was to assess the effects of providing cognitive enrichment to dairy
calves. Specifically, we wanted to explore their motivation to participate voluntarily in the
enrichment tasks and investigate how they interacted with them when giv en the opportunity. In
order to accomplish this, we took various behavior measures such as latency to interact with the
CE, durations within the enrichment area and a broad range of behavioral expressions. Combined,
these measures can provide insights into the animals’ motivations which in turn can indicate
whether providing cognitive enrichment can satisfy behavioral motivations and support positive
experiences and welfare. We chose to focus on the motivation of calves to interact because
sustained motivation to perform natural or rewarding behaviors indicates that the animal is capable
of experiencing positive states like pleasure. Thus, through the introduction of cognitive
enrichment, we attempted to analyze how the calves valued this addition to their environment.
5.1. Latency Analysis
5.1.1. Latency as a Measure of Motivation
Studying the latency to engage with cognitive enrichment can provide useful insight into a
calf’s motivation to participate and how familiarity with the task over repeated exposures can
influence their response. For instance, in several cognitive learning task studies, latency to
approach an operant target was considered to be one of the most direct measures of motivation to
participate (Galhardo et al., 2011; Meagher et al., 2020; Ratuski et al., 2021). In addition to
motivation, voluntary participation can indicate that some aspects of the experience were
rewarding (Meagher et al., 2020), which is in line with the outcomes of an appropriate enrichment.
In the context of our experiment, calves had the opportunity to participate voluntarily as many
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times as they could within the limitations of trial time and the availability of the enrichment area
due to potential competition with the pen mate. To recapitulate, if the calf did not visit the
enrichment by the 10- minute mark of the trial, she was encouraged to go. The calves within our
experiment showed high levels of voluntary participation (87%) indicating that their interactions
were not forced but rather consistent with internal behavioral motivations. These results also align
with the positive animal welfare concept that providing animals with choice and autonomy can
improve their welfare by fulfilling natural motivations and allowing animals to choose what is
intrinsically rewarding to them (Rault et al., 2025). Overall, our findings indicate that calves were
highly motivated overall to access the enrichment area and had relatively low latencies that
fluctuated though time.
Attracting and sustaining an animal’s interest is an important hallmark of a successful
environmental enrichment (Jones et al., 1991), and a good indicator that the animal is benefiting
in some way from utilizing the enrichment. For our study, the cubic trend observed in latency
across trials suggests a dynamic change in how calves approached the enrichment over time. Since
the puzzle boxes changed throughout the trials at different rates, the fluctuations in latency are
consistent with processes of learnin g which includes temporary frustrations and reduced novelty
that can affect motivation (Kuhne et al., 2013; Bremhorst et al., 2019). Building on learning
frustration, cattle that do not receive the anticipated stimulus when participating in a task that was
previously rewarding, they can display reduced interest and interaction (Meagher et al., 2020).
Therefore, it is possible that when the calves within our experiment received a new challenge,
frustration may have occurred due to a box change. Specific to our cubic trend, early engagement
could reflect curiosity and exploration, mid-phase latency increases could indicate lowered interest
or learning frustration, and the later stabilization suggests the enrichment regained some sustained
interest. These findings align with the idea that effective cognitive enrichment maintains animals’
interest by balancing predictability with cognitive challenge (Clark, 2017). The non-linear pattern
observed suggests that calves continued to interact meaningfully with the enr ichment over time,
albeit with minor fluctuations to motivation, reflecting ongoing cognitive processing rather than
habituation. It is important to note that while the calves in our experiment did not display
habituation across the 18 trials, there is sti ll the possibility of it occurring later on. Thus, in order
to explore the topic of cognitive enrichment habituation further, we recommend a longer
experimental time surpassing 18 trials or nine days.
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5.1.2. Influence of Success Rate on Motivation
In addition to the learning process, there is evidence that an enrichment with a foreseeable
rewarding outcome creates anticipation through the association of an indicated stimulus to a
significant event (Manteuffel et al., 2009). Essentially, the calves could be motivated to access the
enrichment area due to the anticipation of receiving the high value food reward that comes with
solving the box. We foresaw this as a possibility, which is why we assessed if the success rate had
an influence on the latencie s of calves. In the present study, latency did not differ significantly
between success rate conditions, suggesting that the reinforcement reward offered did not
substantially influence the calves’ willingness to approach and interact with the enrichment.
Specifically, the overall experience of interacting with the enrichment could be positive, even for
calves that failed the task. This is in line with the notion that cognitive engagement and learning,
regardless of task outcome, can have benefits for anima l welfare by providing an outlet for
behavioral motivations (Meehan & Mench, 2007).
Furthermore, these findings may indicate that both conditions were sufficiently motivating
on their own and that engagement was primarily driven by other factors like learning and mental
stimulation, rather than external reinforcement. While some calves that failed their attempts at
solving the puzzle boxes occasionally received some reward to reduce frustration and negative
experience, this only occurred less than 33% of the failed visits. Due to its low frequency of
occurrence and randomization, more often than not calves returned to the pen with no reward upon
failing the puzzle. For the sake of acknowledgement, the anticipation of a food reward could have
increased the overall attraction to the cognitive enrichment regardless of success rate, but it was
not found to be directly related to the success rate.
However, that does not take away from the other rewarding elements that the calves may
be gaining from interacting with the cognitive enrichment regardless of receiving a food reward.
Similar results have been reported in other enrichment studies where novelty and individual
exploratory tendencies outweighed reward- based differences in approach behavior. For instance,
Rosenberger et al., (2020) found that goats were motivated to voluntarily participate in an operant
task and were willing to work for a reward even in the presence of an identical, free reward. This
suggests that the animals preferred to seek out a challenge and possibly found the task to be overall
more rewarding and stimulating. They also reason that the animals may be choosing the operant
task as a way to satisfy their exploratory needs and gain control over their environment.
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Additionally, De Rosa et al., (2003) supplied puzzle feeders to common marmosets and reported
high levels of interaction with the devices even when not solving the puzzle. Specifically, the
animals showed high levels of exploration and short latencies to approach the feeders, indicati ng
levels of interest that were not previously observed directed towards their regular food dishes.
While they mention the food reward had influence over the marmoset’s motivation, they also
emphasize the exploratory satisfaction of interacting with a complex task. All this to say, the food
reward used as part of our study could have contributed to the motivation of calves to access the
cognitive enrichment, but since success rate did not significantly influence the latency, it is likely
that other factors were responsible for the fluctuations in latency such as natural exploratory
tendencies and learning. Particularly, we observed calves performing exploratory behaviors at
different rates which could amount to individual differe nces in exploratory tendencies, resulting
in natural fluctuations in latency.
5.1.3. Summary
Since cognitive enrichment differs from other forms of environmental enrichment by
intentionally targeting specific cognitive processes like memory and learning (Clark, 2017), there
is promise that the added mental stimulation from solving a complex task could provide longer
lasting engagement. With our experiment, we found dynamic interest in the enrichment over time,
combined with proportionally larger voluntary interactions as valuable indications that the puzzle
boxes hold potential as an effective cognitive enrichment for calves. Overall, the lack of success
rate effect but presence of a dynamic trend highlights the importance of repeated exposure and
cognitive novelty in sustaining calves’ interest in enrichment. These results support the view that
young cattle can adaptively modulate their engagement based on experience, highlighting their
capacity for flexible learning within a cognitively stimulating environment. Though further work
is needed for understanding long term interactions and the possible changes to latency past a nine-
day experimental time, there is reason to believe that calves are motivated to access cognitive
enrichment when given the choice.
5.2. Durations
Building on the results of latency to access the CE, durations were used as a complimentary
metric of motivation for investigating sustained engagement of the CE area and puzzle boxes.
Specifically, calves were motivated to access the CE through latencies and durations were used to
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highlight the strength of the motivations by investigating how time was spent within the trials and
visits. The analyses of durations within the enrichment area, durations of direct, indirect and puzzle
box interactions plus the reluctance to leave the corridor, provided key insights into how calves
engaged with the cognitive enrichment across repeated exposures. Collectively, the analyses of
durations provide support that the cognitive enrichment was eff ectively motivating in promoting
sustained and voluntary engagement.
5.2.1. Durations in the Cognitive Enrichment Area
Overall, calves spent a substantial proportion of their total trial time within the CE area,
indicating a strong motivation to engage voluntarily with the space. This suggests that the
enrichment area was perceived as both stimulating and rewarding (Mirand a et al., 2023).
Moreover, the polynomial contrast of total durations in the enrichment area demonstrated
consistency of engagement across trials, which provided further support that the enrichment area
maintained its motivational value. While there is evidence of minor fluctuations in engagement,
these are theorized to reflect natural variation in daily motivation or transient influences such as
individual differences, social dynamics, or prior trial experiences. In other words, individuals
differ in their responses to environmental stimuli due to internal and external factors which
naturally create minor fluctuations in responses to enrichment (Zocher et al., 2020). Importantly,
the absence of a downward trend indicates that the attractiveness of the cognitive enrichment area
did not wear off, even after multiple trials.
In other enrichment studies with calves, decreases in engagement have been linked to
repetitive or non-challenging enrichment tasks (Strappini et al., 2021; Zang et al., 2022), whereas
consistent engagement has been associated with tasks offering cognitive stimulation or variability
(Clark et al., 2023). Contrary to our findings, some studies suggest that habituation to enrichment
occurs relatively quickly upon introduction. For instance, S trappini et al., (2021) found that most
of the enrichment items (brushes, ropes and cowhide – note that none of these were intended to be
cognitive enrichment, but rather physical enrichment) introduced to calves , received the highest
number of visits during the first day of the study then subsequently decreased over time with a
notable difference on day 4 of exposure and daily mean durations of under 75s. Furthermore, Van
Os et al., (2021), observed that dairy heifers spent significantly less time using an originally novel
brush (sensory) enrichment by the second and sixth day of presentation. While the true reasoning
is unknown, it is possible that simple/predictable enrichments often experience faster habituation
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and thus, future enrichment should include elements that are specifically designed to adequately
mentally stimulate and sustain the interest of calves.
Additionally, in previous enrichment studies, sustained voluntary engagement has been
used as an indicator of motivation and welfare-oriented enrichment (Lambert et al., 2016; Rault et
al., 2020; Taylor et al., 2023). These studies mention that sustained engagement may still be subject
to modification by habituation over time in both short - and long- term contexts, but consistent
stability suggests that the enrichment maintains the animal’s interest and provides an acceptable
level of satisfaction. In other words, engagement with enrichment may naturally fluctuate in time
but its consistent use is a good indicator that the enrichment is motivating and rewarding. Since
the calves in our experiment consistently chose to remain in the enrichment area for the maj ority
of the trial duration (even after repeated exposures) and their total durations did not fluctuate
significantly, it is probable that the enrichment retained its attractiveness to the calves and did not
induce habituation over the nine days. Therefore , the results here suggest that the enrichment
configuration and delivery provided sufficient cognitive and sensory stimulation to sustain interest
across repeated exposures.
5.2.2. Interaction Type within the CE Area
For a deeper dive into how the enrichment area was used, we analyzed the distribution of
time between direct and non-direct puzzle box interactions. Comparing direct interactions with the
boxes versus interactions with the surrounding environment revealed that calves divided their time
relatively evenly between these two activities with a slight tendency towards non- direct
interactions with the puzzle boxes. The relatively balanced distribution of time suggests that calves
were not only focused on the puzzle boxes themselves but also appeared to treat the CE area as an
enriched microenvironment that invited broader exploration. Since calves are highly exploratory
animals (Kerr & Wood -Gush, 1987; Vieira et al., 2012), it is unsurprising that they expressed
interest in the surrounding area. Thus, even if the cognitive enrichment is engaging, environmental
exploration is natural and expected. While they had constant visual access to the corridor outside
of the experiment, they were unable to frequent the area and did not usually have the additions of
the privacy panels and CE mount to explore. While one can argue the calves should have been
habituated to the area due to repeated exposure throughout the experiment, there is one
contributing element that kept the area continuously attractive. The calves tended to eat messily,
and some proportion of the food reward ended up on the floor. When the calves ate off the ground
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it counted towards non-direct interaction and while we cleaned the corridor between visits, there
was high probability that the floor was still highly enticing to the calves from residual food smells,
influencing their interaction distribution. However, even with the sensory attraction of the floor,
the calves still spent a large proportion of time interacting directly with the box enrichment.
Lastly, the non- direct interactions were split between environmental interaction and
standing/walking. This later behavior can be explained by considering the results of other
enrichment studies. Research on patterns of enrichment use in other species like mink, marmosets
and rodents, have demonstrated that animals often alternate between active manipulation and
observation or exploratory pauses, which may align with information processing or spatial learning
(Meagher & Mason, 2012; Decker et al., 2023). The exploratory pauses within the enrichment area
(indirect interaction of standing/walking) could be aligned with this conclusion. Furthermore, such
patterns are consistent with studies in which animals exposed to cognitive tasks exhibit alternating
bursts of interaction and observation, indicative of exploratory learning rather than loss of interest
(e.g., Hagen & Broom, 2004). In summary, the interaction distribution suggests that calves tend to
balance manipulation of the cognitive enrichment with natural exploratory behavior and pauses in
interaction, reflecting a multifaceted engagement strategy. Therefore, the calves’ pattern of
alternating between direct and non-direct interaction likely reflects a healthy form of exploratory
engagement rather than a l oss of interest in the enrichment. However, to confirm this we would
need to look at behavioral sequencing, which is the order of how behaviors are layered and the
order they occur (Vicino et al., 2022). All in all, the calves may be motivated to investiga te the
area in addition to using the device and taking momentary pauses to process, making the overall
experience positive regardless of interaction direction.
While no significant main effects of trial were observed for direct or non-direct interaction
durations, the polynomial contrast for direct interaction revealed a significant quadratic trend. This
indicates that engagement with the puzzle boxes increased initially, reached a peak mid-series, and
slightly decreased during later trials. Such a pattern could suggest an underlying learning or
optimization process. Calves may have taken longer interacting with the puzzle boxes early on
while they were learning the solutions to the puzzles. By the end of the experiment, all calves had
learned to solve the three box variations which meant they were more efficient at opening the
puzzle boxes and thus had shorter overall direct interactions. In other words, calves may have
initially explored the puzzle boxes to understand their operation, achieved mastery by mid- trials,
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and then slightly reduced manipulation frequency once the task became familiar. This pattern is in
alignment with the fluctuations observed in latencies. Thus, as mentioned with latencies, it is
important to note that the decline in durations was not consistent with habituation since interest in
the cognitive enrichment still remained relatively high and constant from the beginning to the end
of the experiment. This interpretation aligns with studies in young cattle and other species like
pigs, goats and chickens, that suggest cognitive tasks often elicit peak engagement once animals
reach task proficiency, after which interaction rates stabilize or slightly decline (Lecorps et al.,
2022; Clark et al., 2023). The small decline in later trials does not imply disengagement but rather
a shift in behavior from exploration to efficient task execution. The stability of engagement across
trials also speaks to the enrichment’s repeatability. In many enrichment studies, initial novelty can
drive strong responses that fade as animals habituate. However, the consistent engagement patterns
here suggest that calves found the enrichment inherently rewarding beyond the novelty phase. This
may reflect the cognitive challenge involved, as problem -solving opportunities have been shown
to evoke positive states in animals (Mellor, 2015).
5.2.3. Influence of Box Type on Interaction Durations in the CE area
Results
demonstrated that calves spent a significant amount of time interacting with all
three puzzle boxes to different degrees. When compared between each other, the pull box had the
longest average durations across trials, followed by the push box, with the slide box having the
shortest interaction times. These findings highlight that engagement duration is not uniform across
enrichment designs, suggesting potential differences in either perceived task difficulty, reward
accessibility, or interaction pre ference. Enrichment design characteristics such as mechanical
feedback and operability are known to influence animal engagement (Wilson et al., 2002; van der
Staay et al., 2017; Vicino et al., 2022). Specific to our designs, calves faced unique challenges
with each box that could have directly influenced box interaction even though we assumed the
difficulties were equivalent. For instance, calves could have spent longer time with the pull box
because it required some patience and skill to get the right leverage to grasp the handle and pull
the door open. Secondly, the push box door had a height distance it needed to reach in order to
remain open. If the door was not raised far enough, it could have taken more time to open. Finally,
the slide door may have had a quicker solve time since once the door was pushed to the side, it
would remain there. However, a downfall of the slide door was that the door opening was relatively
smaller than the other puzzle boxes and could have created some difficulties accessing the reward
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once opened. In summary, all three puzzle boxes had their unique elements that could have
increased or decreased how much time was spent directly interacting with the puzzle boxes due to
perceived task difficulty and reward accessibility.
The trends in how long calves interacted with the puzzle boxes could also reflect a
combination of task preference and differences in capabilities. Studies in pigs and cattle have
shown that animals are more likely to persist with tasks that they can successfully complete or that
produce a predictable outcome (Held et al., 2001; Hagen & Broom, 2004; De Jonge et al., 2008).
On one hand, longer durations could represent a preference for interacting with the box, but on the
other hand it could represent a higher effort invested in solving the box, thus requiring more time
to interact. It is difficult to allocate which perspective the preference was on when a shorter
duration could simultaneously indicate a faster solve and lower stimulation (i.e. the task was too
simple). From a welfare perspective, this result emphasizes the importance of enrichment design
where tasks can provide a balance between challenge and success in order to sustain voluntary
participation and minimize frustration. For a more complete und erstanding of how the puzzle
boxes were utilized, we discuss the behavioral expression of calves towards each box in later
sections. Future enrichment protocols should consider how the form and feedback of cognitive
devices align with the animals’ physical and perceptual capacities (Zhang et al., 2022). Thus, while
further work is required to draw concrete conclusions, our study provides insights into developing
appropriately challenging cognitive enrichment for calves.
5.2.4. Reluctance to Leave the Enrichment Area
Perhaps one of the most compelling behavioral observations supporting our understanding
of the calves’ interests, was their reluctance to leave the CE area once a visit ended. Specifically,
within nearly all visits, calves required encouragement to exit, with half of these requiring maximal
prompting. Given that calves were trained to associate the opening of Door 2 with returning to the
pen, this resistance likely indicates that the enrichment area was perceived as a rewarding space in
which the calves ten ded to overstay past the maximum time allotted per visit. This is further
supported by the calves proportionally spending the majority of their trial time within the CE area
by choice. Reluctance to leave a voluntary engagement area has been interpreted in other species
like ruminants, pigs and non-human primates, as an indicator of sustained motivation and positive
affective states (Webb et al., 2019; Meagher et al., 2020). In the context of our study, the calves’
behavior may reflect both cognitive curiosity and an expression of control over their environment,
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as they were able to freely choose when and how to interact with the enrichment. Such voluntary
engagement is increasingly recognized as an indicator of a positive welfare experience,
representing both agency and natural expression (Špinka & Wemelsfelder, 2011; Rault et al.,
2025). Therefore, the calves’ resistance to leave the CE area paired with the results of other
durations during trial and visit times, suggests the cognitive enrichment provided a meaningful
and engaging experience.
5.2.5. Summary
In summary, the duration analyses indicate that weaned dairy calves were actively and
consistently engaging with the cognitive enrichment environment across repeated exposures. The
enrichment maintained its motivational value over time, with calves spending the majority of their
available time within the CE area and showing strong reluctance to leave it. Differences between
box types highlight the influence of enrichment design on engagement, while the observed
quadratic pattern in direct interaction sugges ts a learning-related adaptation rather than a loss of
interest. Together, these findings demonstrate that cognitive enrichment can promote sustained
voluntary participation and rewarding engagement, supporting the use of cognitive challenges as
effective welfare -oriented enrichment for young cattle, promoting exploration, learning, and
positive interactions with their environment. When combined with latency measures, the duration
data suggest that calves not only approached the enrichment quickly but also maintained consistent
engagement, supporting the utility of cognitive enrichment.
5.3. Behaviors
Investigating the behavioral expression frequencies and total durations of the treatment
(with puzzle boxes) and control groups revealed valuable insights into the calves’ methods of
interaction with the puzzle boxes and enrichment area. Across all groups and treatment types,
calves performed a wide range of natural behaviors to varying magnitudes. These behaviors
included sniffing, biting, pushing, licking, eating, environmental interaction , standing/walking,
head/neck rubbing and withdrawal. Employing a broad range of behaviors towards the enrichment
area suggests that the calves were overall motivated to engage with the enrichment and the
surrounding area. This is due to the reasoning that the intensity of behavioral interactions with
items can reveal the significance to an animal's key motivations (Van de Weerd and Day, 2009).
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Although the control and cognitive enrichment treatments differed in box design such that
the puzzle boxes included cognitively demanding elements while the control box did not, both
treatments support the opportunity for natural behavioral expression to some degree. It is possible
that both treatment groups can create enough environmental complexity that facilitates behavioral
expression in young calves. Furthermore, these findings imply that even a relatively small
intervention can be meaningful in providing calves with an outlet for behavioral expression. For
instance, simple additions such as ropes, balls and brushes can attract a calf’s attention and provoke
interaction (Zobel et al., 2017; Strappini et al., 2021; Pereira, 2025). That said, the added cognitive
challenge of the puzzle elements yields additional benefits in behavioral diversity (Milgram et al.,
2006; Clark, 2017). Specifically, the puzzle boxes for the treatment group exhibited significantly
higher behavioral durations when compared to the control group. Thus, the puzzle boxes in rotation
could be considered multifunctional by targeting and satisfying multiple behavioral motivations in
calves such as sniffing, licking, biting, pushing, head/neck rubbing and eating.
From a welfare perspective, the ability to perform motivated behaviors are an important
component of good animal welfare (Hughes & Duncan, 1988; Rault et al., 2025). For example,
multiple studies find that provision of non- cognitive enrichment items such as social, sensory,
physical and nutritional environmental additions can increase behavioral diversity and reduce
indicators of poor welfare in calves like inactivity and frustration (Mandel et al., 2016; Zhang et
al., 2022; Occhiuto et al., 2025). In our study, the increased behavioral expression durations in the
cognitive enrichment group paired with the sustained engagement observed in latencies and
durations suggests that these calves had, arguably, a stronger match between their behavioral drives
and their environment through the learning tasks provided by the puzzle boxes. On the other hand,
the lack of cognitive task on the control box could explain the shorter behavioral durations since
it was comparatively, a more restricted enrichment with fewer stimulating elements. Nonetheless,
our findings support the argument that diverse options and opportunities to express a wide range
of behaviors is an important key to fulfilling a calf’s behavioral motivations.
In the context of our experiment, the voluntary interaction configuration of the cognitive
enrichment promoted choice in interacting with puzzle challenges. Though our experimental
design had some restrictions like the one at a time method and the maximum 3min limit in the CE
area per run, calves still had some liberty to leave their home pen and access the CE area of their
own accord. Importantly, this choic e was not something they had before the introduction of the
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cognitive enrichment. Furthermore, calves were unrestricted in their methodology of solving the
puzzle boxes and could exert different techniques to achieve the same solution. For example, the
push box could be opened by pushing the door up with their nose, biting the ledge or licking the
door upwards. Combined, this increased agency allowed the calves to interact in their own way ,
which supports their individual problem-solving skills and development (Clark, 2017). Moreover,
Rault et al. (2025) suggest s that these environmental additions can help develop not only
emotional, cognitive and behavioral competences, but also physiological and immune
competences crucial to health and longevity. Finally, supporting motivated behavioral engagement
and allowing animals to be in control is increasingly becoming a staple to rearing healthy,
productive animals (Špinka, 2019; Colditz, 2022; Englund & Cronin, 2023).
Behavioral expression frequencies, durations and diversity are also relevant to cognitive
development. Since calves use exploration and manipulation of objects within their environment
as a means of processing and learning about their surroundings (Whalin et al., 2021; Nikkhah &
Alimirzaei, 2023), it is important to provide outlets for these behavioral motivations. Exploration
and manipulation through behavioral expression are things we observed high levels of within our
experiment. In other enrichment studies, calves often spend more time manipulating objects with
their mouths which is likely related to the young age of the recently weaned calves that retain a
strong motivation for oral manipulation as they learn instinctual foraging skills (Velasquez-Munoz
et al., 2019; Strappini et al., 2021). Through supporting their motivated behaviors (Neave, 2025),
environmental enrichment provided to young cattle can influence cognition and affective
outcomes. By challenging calves to interact with puzzle boxes, the treatment may have stimulated
cognitive processes (like problem‐solving and exploration) in addition to enabling the previously
mentioned physical behaviors. Although our study did not directly assess cognitive performance,
the behavioral patterns we observed are consistent with enriched calves engaging in more varied
and active interactions, which may support cognitive development. It is important to note that
behaviors within the pen during and outside of experimentation were not assessed but could reveal
useful insights into the behavioral development and reaction of calves both exposed to cognitive
enrichment and not. Specifically, these assessments could extend to conclusions on broader
welfare benefits beyond the immediate puzzle-box use.
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5.3.1. Summary
In summary, our data showed that calves readily engaged in a variety of behaviors when
provided with puzzle box-type enrichment, and that puzzle boxes supporting cognitive challenge
further enhanced behavioral durations compared to controls. By enabling calves to express a wide
range of species -specific behaviors, providing the opportunity to access such enrichments can
contribute to improved welfare and potentially support cognitive development. Specifically,
supporting cognitive functioning through positi ve experiences can enhance welfare and likely
future elements like productivity later in life (Neave, 2025). The fact that both treatments
succeeded in facilitating behavioral expression highlights the importance of providing
opportunities for calves to engage with their environment and the enhanced behavioral durations
with the puzzle boxes emphasizes that more complex interventions may yield additional benefits.
These findings encourage further investigation into how cognitive enrichment design can be
optimized for calf welfare and behavioral development.
6. CONCLUSION
Through our pilot study, we were able to investigate the motivations of calves to voluntarily
access and interact with cognitive enrichment when given the choice. We found that calves
consistently interacted with all three puzzle box variations and were motivated to visit the
enrichment area across all 18 trials regardless of performance. Additionally, we found that calves
used a wide range of behavioral expressions to interact directly with the enrichment and the
surrounding area, indicative of natural behavior satisfaction. With that in mind, there are still some
Limitations
and unexplored areas of our experiment worth mentioning. Firstly, we did not measure
short- and long‐term cognitive outcomes, so we cannot confirm that our cognitive enrichment
translates into long -term developmental benefits and coping capacities. However, based on
previous cognitive research in calves, it is predicted that improved cognitive function early in life
can lead to more flexible, adaptable and resilient cows when facing management challenges later
in life (Neave, 2025). Thus, even shorter exposures to cognitive enrichment like our own
experiment can have long lasting results. Secondly, though we did not consider social factors, it is
highly possible that they influenced individual use of cognitive enrichment due to the hierarchal
social dynamics of calves housed in groups (Bøe & Færevik, 2003). For instance, it is possible that
competition and dominance may have influenced calf participation such that resource guarding
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may have been present. Thus, we suggest considering social dynamics as a factor moving forward
when striving for equal access to cognitive enrichment in a group setting. Thirdly, we believe it
would be valuable to apply cognitive enrichment to calves of different age, sex and housing
systems to get a broader understanding of the topic under multiple contexts. Lastly, we worked
with a small sample size of 10 from the same farm and rearing background, which yielded
interesting results but could be limited due to generalizability. Thus, we encourage further studies
to build on our findings and contribute new information. There are many different forms of
cognitive enrichment, and it would be interesting to see other methods and mechanisms explored
to uncover possible interaction variations and individual preferences. With that in mind, further
work is still needed to build a stronger understanding of cognitive enrichment for young cattle
since this is currently an emerging topic and there are many avenues left to explore.
FUNDING
This project was supported by Natural Sciences and Engineering Research Council of
Canada (NSERC Alliance grant; ID# ALLRP 570894-2021), Prompt, Novalait, Dairy Farmers of
Canada, Dairy Farmers of Ontario, Les Producteurs de lait du Québec, and Lactanet, t hrough the
Vasseur and Diallo Research and Innovation Chair in Animal Welfare and Artificial Intelligence
(WELL-E). Additional stipend funding was generously provided by the Elizabeth and Andre
Rossinger Fellowship, and the McGill Graduate Excellence reward.
CREDIT AUTHORSHIP CONTRIBUTION STATEMENT
Georgiana Amarioarei : Conceptualization, Data Curation, Formal Analysis, Investigation,
Methodology, Visualization, Writing – Original Draft, Writing – Review & Editing. Marjorie
Cellier: Conceptualization, Formal Analysis, Investigation, Methodology, Supervision,
Visualization, Writing – Review & Editing. Nadège Aigueperse: Conceptualization, Supervision,
Writing – Review & Editing. Tania Wolfe: Conceptualization, Formal Analysis, Investigation,
Methodology, Supervision, Writing – Review & Editing . Elise S hepley: Conceptualization,
Writing – Review & Editing. Abdoulaye B. Diallo: Funding Acquisition, Project Administration,
Supervision, Writing – Review & Editing. Elsa Vasseur: Conceptualization, Funding Acquisition,
Methodology, Project Administration, Supervision, Writing – Review & Editing.
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was not certified by peer review) is the author/funder, who has granted bioRxiv a license to display the preprint in perpetuity. It is made
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