Highly under-actuated dynamic manipulation: Dice stacking is mostly open-loop

preprint OA: closed CC-BY-4.0
📄 Open PDF Full text JSON View at publisher

Abstract

Humans’ ability to grasp and dynamically manipulate objects with their hands is unmatched by current robots. To better understand human dynamic manipulation, we studied dice stacking, a task in which humans form a vertical stack of dice from a set of initially unstacked playing dice using an overturned cup and the surface of a table. This task is high dimensional and under-actuated, so it may superficially seem an incredible feat of state estimation and feedback control, but we show that this task is amenable to open-loop strategies. We simulated a cup with dice oscillated by fixed arm movement patterns using two different computer simulation frameworks with different contact models. These simulations showed that, for a range of arm and wrist movements, the dice naturally stack without any dice state feedback. We verified the predictions of these simulations with a physical robot. Thus, we have added dice stacking to the small list of dynamic manipulation tasks that can be robustly performed open-loop. We speculate that, for highly under-actuated tasks, humans may be biased to learn open-loop strategies over state feedback strategies. Future work could investigate the presence of such a bias in humans and its potential value for reinforcement learning algorithms.
Full text 1,524 characters · extracted from oa-doi-fallback · click to expand
Abstract Humans’ ability to grasp and dynamically manipulate objects with their hands is unmatched by current robots. To better understand human dynamic manipulation, we studied dice stacking, a task in which humans form a vertical stack of dice from a set of initially unstacked playing dice using an overturned cup and the surface of a table. This task is high dimensional and under-actuated, so it may superficially seem an incredible feat of state estimation and feedback control, but we show that this task is amenable to open-loop strategies. We simulated a cup with dice oscillated by fixed arm movement patterns using two different computer simulation frameworks with different contact models. These simulations showed that, for a range of arm and wrist movements, the dice naturally stack without any dice state feedback. We verified the predictions of these simulations with a physical robot. Thus, we have added dice stacking to the small list of dynamic manipulation tasks that can be robustly performed open-loop. We speculate that, for highly under-actuated tasks, humans may be biased to learn open-loop strategies over state feedback strategies. Future work could investigate the presence of such a bias in humans and its potential value for reinforcement learning algorithms. Competing Interest Statement The authors have declared no competing interest. Footnotes Reformatted to remove any journal-specific branding; Added a supplementary table containing details about our simulation and robot experiments.

Text is read by the "Ask this paper" AI Q&A widget below. Extraction quality varies by source — PMC NXML preserves structure cleanly, OA-HTML may include some navigation residue, and OA-PDF can have broken hyphenation. The publisher copy (via DOI) is the canonical version.

My notes (saved in your browser only)

Ask this paper AI returns verbatim quotes from the full text · source: oa-doi-fallback

Answers must be backed by verbatim quotes from this paper's full text. Hallucinated quotes are dropped automatically; if no verbatim passage answers the question, we say so. How this works

Citation neighborhood (no data yet)

We don't have any in-corpus citations linked to this paper yet. This is a recent paper (2026) — citers typically take a year or two to land, and the OpenAlex reference graph may still be filling in.

Source provenance

europepmc
last seen: 2026-05-20T01:45:00.602351+00:00
unpaywall
last seen: 2026-05-22T02:00:06.705733+00:00
License: CC-BY-4.0